mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
277b24dfb7
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
20 lines
321 B
C++
20 lines
321 B
C++
#ifndef HQ2X_H
|
|
#define HQ2X_H
|
|
|
|
#include "core/typedefs.h"
|
|
|
|
|
|
uint32_t *hq2x_resize(
|
|
const uint32_t *image,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t *output,
|
|
uint32_t trY = 0x30,
|
|
uint32_t trU = 0x07,
|
|
uint32_t trV = 0x06,
|
|
uint32_t trA = 0x50,
|
|
bool wrapX = false,
|
|
bool wrapY = false );
|
|
|
|
#endif // HQ2X_H
|