..
canvas_layer.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
canvas_layer.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
misc.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
misc.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
node.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
node.h
Multiple scene editing *POTENTIALLY UNSTABLE*
2015-06-22 00:04:15 -03:00
resource_preloader.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
resource_preloader.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_main_loop.cpp
made changing pivot simpler in 2D nodes (just press v with mouse over position)
2015-06-12 13:53:18 -03:00
scene_main_loop.h
added a built-in scene changer API, closes #1928
2015-05-17 16:33:35 -03:00
scene_singleton.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_singleton.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
SCsub
timer.cpp
- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
2015-05-10 10:00:26 -04:00
timer.h
- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
2015-05-10 10:00:26 -04:00
viewport.cpp
-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
2015-05-12 08:17:09 -03:00
viewport.h
-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
2015-05-12 08:17:09 -03:00