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92503ae8db
The editor no longer needs to create temporary instances to get the default values. The initializer values of the exported properties are still evaluated at runtime. For example, in the following example, `GetInitialValue()` will be called when first looks for default values: ``` [Export] int MyValue = GetInitialValue(); ``` Exporting fields with a non-supported type now results in a compiler error rather than a runtime error when the script is used.
90 lines
3.5 KiB
C++
90 lines
3.5 KiB
C++
/*************************************************************************/
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/* mono_gc_handle.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MONO_GC_HANDLE_H
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#define MONO_GC_HANDLE_H
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#include "core/object/ref_counted.h"
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namespace gdmono {
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enum class GCHandleType : char {
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NIL,
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STRONG_HANDLE,
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WEAK_HANDLE
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};
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}
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extern "C" {
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struct GCHandleIntPtr {
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void *value;
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_FORCE_INLINE_ bool operator==(const GCHandleIntPtr &p_other) { return value == p_other.value; }
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_FORCE_INLINE_ bool operator!=(const GCHandleIntPtr &p_other) { return value != p_other.value; }
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GCHandleIntPtr() = delete;
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};
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}
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static_assert(sizeof(GCHandleIntPtr) == sizeof(void *));
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// Manual release of the GC handle must be done when using this struct
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struct MonoGCHandleData {
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GCHandleIntPtr handle = { nullptr };
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gdmono::GCHandleType type = gdmono::GCHandleType::NIL;
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_FORCE_INLINE_ bool is_released() const { return !handle.value; }
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_FORCE_INLINE_ bool is_weak() const { return type == gdmono::GCHandleType::WEAK_HANDLE; }
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_FORCE_INLINE_ GCHandleIntPtr get_intptr() const { return handle; }
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void release();
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static void free_gchandle(GCHandleIntPtr p_gchandle);
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void operator=(const MonoGCHandleData &p_other) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(!is_released());
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#endif
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handle = p_other.handle;
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type = p_other.type;
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}
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MonoGCHandleData(const MonoGCHandleData &) = default;
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MonoGCHandleData() {}
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MonoGCHandleData(GCHandleIntPtr p_handle, gdmono::GCHandleType p_type) :
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handle(p_handle),
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type(p_type) {
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}
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};
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#endif // MONO_GC_HANDLE_H
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