godot/modules/gdscript/language_server
2022-10-07 11:32:33 +03:00
..
gdscript_extend_parser.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_extend_parser.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_protocol.cpp fix: modifies workspace->root_uri so that p_uri is symmetrical to other operating systems. #63388 2022-08-08 22:40:13 +10:00
gdscript_language_protocol.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_server.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_language_server.h
gdscript_text_document.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_text_document.h Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving 2022-10-04 15:38:57 +08:00
gdscript_workspace.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_workspace.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_lsp.h Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving 2022-10-04 15:38:57 +08:00