godot/modules/webrtc
Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
..
doc_classes [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
config.py
library_godot_webrtc.js
register_types.cpp
register_types.h
SCsub
webrtc_data_channel_extension.cpp
webrtc_data_channel_extension.h
webrtc_data_channel_js.cpp
webrtc_data_channel_js.h
webrtc_data_channel.cpp
webrtc_data_channel.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
webrtc_multiplayer_peer.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
webrtc_multiplayer_peer.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
webrtc_peer_connection_extension.cpp
webrtc_peer_connection_extension.h
webrtc_peer_connection_js.cpp
webrtc_peer_connection_js.h
webrtc_peer_connection.cpp
webrtc_peer_connection.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00