mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
139 lines
4.8 KiB
C++
139 lines
4.8 KiB
C++
/*************************************************************************/
|
|
/* inspector_dock.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef INSPECTOR_DOCK_H
|
|
#define INSPECTOR_DOCK_H
|
|
|
|
#include "editor/animation_track_editor.h"
|
|
#include "editor/connections_dialog.h"
|
|
#include "editor/create_dialog.h"
|
|
#include "editor/editor_data.h"
|
|
#include "editor/editor_inspector.h"
|
|
#include "editor/editor_path.h"
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/popup_menu.h"
|
|
|
|
class EditorNode;
|
|
|
|
class InspectorDock : public VBoxContainer {
|
|
GDCLASS(InspectorDock, VBoxContainer);
|
|
|
|
enum MenuOptions {
|
|
RESOURCE_LOAD,
|
|
RESOURCE_SAVE,
|
|
RESOURCE_SAVE_AS,
|
|
RESOURCE_MAKE_BUILT_IN,
|
|
RESOURCE_COPY,
|
|
RESOURCE_EDIT_CLIPBOARD,
|
|
OBJECT_COPY_PARAMS,
|
|
OBJECT_PASTE_PARAMS,
|
|
OBJECT_UNIQUE_RESOURCES,
|
|
OBJECT_REQUEST_HELP,
|
|
|
|
COLLAPSE_ALL,
|
|
EXPAND_ALL,
|
|
|
|
OBJECT_METHOD_BASE = 500
|
|
};
|
|
|
|
EditorNode *editor;
|
|
EditorData *editor_data;
|
|
|
|
EditorInspector *inspector;
|
|
|
|
Object *current;
|
|
|
|
Button *backward_button;
|
|
Button *forward_button;
|
|
|
|
EditorFileDialog *load_resource_dialog;
|
|
CreateDialog *new_resource_dialog;
|
|
Button *resource_new_button;
|
|
Button *resource_load_button;
|
|
MenuButton *resource_save_button;
|
|
MenuButton *resource_extra_button;
|
|
MenuButton *history_menu;
|
|
LineEdit *search;
|
|
|
|
Button *open_docs_button;
|
|
MenuButton *object_menu;
|
|
EditorPath *editor_path;
|
|
|
|
Button *warning;
|
|
AcceptDialog *warning_dialog;
|
|
|
|
void _menu_option(int p_option);
|
|
|
|
void _new_resource();
|
|
void _load_resource(const String &p_type = "");
|
|
void _open_resource_selector() { _load_resource(); }; // just used to call from arg-less signal
|
|
void _resource_file_selected(String p_file);
|
|
void _save_resource(bool save_as);
|
|
void _unref_resource();
|
|
void _copy_resource();
|
|
void _paste_resource();
|
|
|
|
void _warning_pressed();
|
|
void _resource_created();
|
|
void _resource_selected(const RES &p_res, const String &p_property);
|
|
void _edit_forward();
|
|
void _edit_back();
|
|
void _menu_collapseall();
|
|
void _menu_expandall();
|
|
void _select_history(int p_idx);
|
|
void _prepare_history();
|
|
|
|
void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance);
|
|
void _transform_keyed(Object *sp, const String &p_sub, const Transform3D &p_key);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void go_back();
|
|
void update_keying();
|
|
void edit_resource(const Ref<Resource> &p_resource);
|
|
void open_resource(const String &p_type);
|
|
void clear();
|
|
void set_warning(const String &p_message);
|
|
void update(Object *p_object);
|
|
Container *get_addon_area();
|
|
EditorInspector *get_inspector() { return inspector; }
|
|
|
|
InspectorDock(EditorNode *p_editor, EditorData &p_editor_data);
|
|
~InspectorDock();
|
|
};
|
|
|
|
#endif
|