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animated_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animated_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animation_library.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
animation_library.h
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animation.cpp
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Fix various typos with codespell
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2023-09-12 08:54:18 +02:00 |
animation.h
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atlas_texture.cpp
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Fix multiple usability issues in the texture region editor
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2023-08-27 14:25:49 +02:00 |
atlas_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
audio_stream_polyphonic.cpp
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audio_stream_polyphonic.h
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audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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box_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
box_shape_3d.h
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camera_attributes.cpp
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Change property hint range for camera attributes exposure multiplier
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2023-07-06 22:14:47 -05:00 |
camera_attributes.h
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camera_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
camera_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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compressed_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
compressed_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
convex_polygon_shape_3d.h
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curve_texture.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
curve_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
curve.cpp
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Add handles to control Curve3D tilt
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2023-08-12 14:55:38 +08:00 |
curve.h
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Add handles to control Curve3D tilt
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2023-08-12 14:55:38 +08:00 |
cylinder_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
cylinder_shape_3d.h
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environment.cpp
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Clamp Volumetric Fog Length property to prevent rendering issues
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2023-08-10 15:55:36 +02:00 |
environment.h
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fog_material.cpp
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fog_material.h
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font.compat.inc
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[Text Server] Store extra spacing of individual font variations.
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2023-08-24 11:58:12 +03:00 |
font.cpp
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Merge pull request #81406 from bruvzg/ts_dict_chk2
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2023-09-08 09:11:23 +02:00 |
font.h
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[Text Server] Store extra spacing of individual font variations.
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2023-08-24 11:58:12 +03:00 |
gradient_texture.cpp
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Add placeholder RID to GradientTexture1D
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2023-08-31 15:53:32 +02:00 |
gradient_texture.h
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Add placeholder RID to GradientTexture1D
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2023-08-31 15:53:32 +02:00 |
gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
height_map_shape_3d.h
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image_texture.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
image_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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Merge pull request #76787 from RedworkDE/avoid-localvector-copy
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2023-06-20 00:01:55 +02:00 |
importer_mesh.h
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label_settings.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
label_settings.h
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material.cpp
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Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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2023-09-05 18:15:02 +02:00 |
material.h
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Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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2023-09-05 18:15:02 +02:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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Cleanup MeshLibrary changed signals
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2023-08-19 11:56:31 +02:00 |
mesh_library.h
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mesh_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh.cpp
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mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh_source_geometry_data_3d.cpp
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Fix potential crashes in navmesh bake geometry functions
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2023-06-19 20:58:36 +02:00 |
navigation_mesh_source_geometry_data_3d.h
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Fix for threaded NavigationMesh baking under new thread guards
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2023-06-14 01:53:37 +02:00 |
navigation_mesh.cpp
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
navigation_mesh.h
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Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
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2023-07-25 21:26:16 +02:00 |
navigation_polygon.cpp
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
navigation_polygon.h
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
packed_scene.cpp
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Fix the behavior of the resource property of the sub-scene root node on instantiation
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2023-08-18 19:08:34 +08:00 |
packed_scene.h
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Fix the behavior of the resource property of the sub-scene root node on instantiation
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2023-08-18 19:08:34 +08:00 |
particle_process_material.cpp
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Fix GPUParticle2D offset stutter
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2023-08-25 09:59:05 +02:00 |
particle_process_material.h
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physics_material.cpp
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physics_material.h
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placeholder_textures.cpp
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
placeholder_textures.h
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
polygon_path_finder.cpp
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polygon_path_finder.h
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portable_compressed_texture.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
portable_compressed_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
primitive_meshes.cpp
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Introduce the concept of global theme contexts
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2023-09-06 19:40:43 +02:00 |
primitive_meshes.h
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rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
resource_format_text.h
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Fix ImageTextureLayered serialisation issues.
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2023-07-23 13:54:04 +02:00 |
SCsub
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Move default theme files to scene/theme
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2023-08-28 00:23:38 +02:00 |
segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
separation_ray_shape_3d.h
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shader_include.cpp
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Fix empty shader resource loading
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2023-09-04 14:59:59 +03:00 |
shader_include.h
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shader.cpp
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Fix empty shader resource loading
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2023-09-04 14:59:59 +03:00 |
shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_profile.cpp
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skeleton_profile.h
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skin.cpp
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skin.h
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sky_material.cpp
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sky_material.h
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sky.cpp
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sky.h
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sphere_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
sphere_shape_3d.h
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sprite_frames.cpp
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sprite_frames.h
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style_box_flat.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_flat.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
surface_tool.cpp
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[Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-12 12:53:06 +02:00 |
surface_tool.h
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syntax_highlighter.cpp
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Bind remaining theme properties to their respective classes
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2023-09-13 19:31:35 +02:00 |
syntax_highlighter.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture_rd.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture_rd.h
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
theme.cpp
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Introduce the concept of global theme contexts
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2023-09-06 19:40:43 +02:00 |
theme.h
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Warn about accessing non-existing editor theme items
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2023-09-15 14:51:01 +02:00 |
tile_set.cpp
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[Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-12 12:53:06 +02:00 |
tile_set.h
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Add per-tile flipping and transposing
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2023-09-09 00:56:38 +02:00 |
video_stream.cpp
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Fix incorrect virtual function in VideoStream.set_paused
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2023-07-20 15:55:18 +02:00 |
video_stream.h
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visual_shader_nodes.cpp
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Additional Visual Shader Nodes
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2023-07-26 00:39:12 +02:00 |
visual_shader_nodes.h
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Additional Visual Shader Nodes
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2023-07-26 00:39:12 +02:00 |
visual_shader_particle_nodes.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
visual_shader_particle_nodes.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
visual_shader.h
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
world_2d.cpp
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world_2d.h
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world_3d.cpp
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Add ProjectSettings navigation map default up
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2023-06-17 11:29:17 +02:00 |
world_3d.h
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world_boundary_shape_2d.cpp
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Allow setting negative WorldBoundaryShape2D.distance through the editor
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2023-06-14 14:54:00 +02:00 |
world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
world_boundary_shape_3d.h
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