godot/scene/resources
Yuri Sizov df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
..
animated_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animated_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animation_library.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
animation_library.h
animation.cpp Fix various typos with codespell 2023-09-12 08:54:18 +02:00
animation.h
atlas_texture.cpp Fix multiple usability issues in the texture region editor 2023-08-27 14:25:49 +02:00
atlas_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
box_shape_3d.h
camera_attributes.cpp Change property hint range for camera attributes exposure multiplier 2023-07-06 22:14:47 -05:00
camera_attributes.h
camera_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
camera_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
convex_polygon_shape_3d.h
curve_texture.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
curve_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
curve.cpp Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
curve.h Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
cylinder_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
cylinder_shape_3d.h
environment.cpp Clamp Volumetric Fog Length property to prevent rendering issues 2023-08-10 15:55:36 +02:00
environment.h
fog_material.cpp
fog_material.h
font.compat.inc [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
font.cpp Merge pull request #81406 from bruvzg/ts_dict_chk2 2023-09-08 09:11:23 +02:00
font.h [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
gradient_texture.cpp Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
gradient_texture.h Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
gradient.cpp
gradient.h
height_map_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
height_map_shape_3d.h
image_texture.cpp Add custom texture create function 2023-07-26 20:46:34 +10:00
image_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Merge pull request #76787 from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
importer_mesh.h
label_settings.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
label_settings.h
material.cpp Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
material.h Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp Cleanup MeshLibrary changed signals 2023-08-19 11:56:31 +02:00
mesh_library.h
mesh_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
mesh_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
mesh.cpp
mesh.h
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_3d.cpp Fix potential crashes in navmesh bake geometry functions 2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_mesh.cpp Add clear() function to NavigationMesh / NavigationPolygon 2023-07-07 16:27:39 +02:00
navigation_mesh.h Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x 2023-07-25 21:26:16 +02:00
navigation_polygon.cpp Add clear() function to NavigationMesh / NavigationPolygon 2023-07-07 16:27:39 +02:00
navigation_polygon.h Add clear() function to NavigationMesh / NavigationPolygon 2023-07-07 16:27:39 +02:00
packed_scene.cpp Fix the behavior of the resource property of the sub-scene root node on instantiation 2023-08-18 19:08:34 +08:00
packed_scene.h Fix the behavior of the resource property of the sub-scene root node on instantiation 2023-08-18 19:08:34 +08:00
particle_process_material.cpp Fix GPUParticle2D offset stutter 2023-08-25 09:59:05 +02:00
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used 2023-07-25 10:49:35 +02:00
placeholder_textures.h Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used 2023-07-25 10:49:35 +02:00
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp Add custom texture create function 2023-07-26 20:46:34 +10:00
portable_compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
primitive_meshes.cpp Introduce the concept of global theme contexts 2023-09-06 19:40:43 +02:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
resource_format_text.h Fix ImageTextureLayered serialisation issues. 2023-07-23 13:54:04 +02:00
SCsub Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
separation_ray_shape_3d.h
shader_include.cpp Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
shader_include.h
shader.cpp Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_flat.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_line.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_line.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_texture.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_texture.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
surface_tool.cpp [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
surface_tool.h
syntax_highlighter.cpp Bind remaining theme properties to their respective classes 2023-09-13 19:31:35 +02:00
syntax_highlighter.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture_rd.cpp Add custom texture create function 2023-07-26 20:46:34 +10:00
texture_rd.h Add custom texture create function 2023-07-26 20:46:34 +10:00
texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
theme.cpp Introduce the concept of global theme contexts 2023-09-06 19:40:43 +02:00
theme.h Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
tile_set.cpp [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
tile_set.h Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
video_stream.cpp Fix incorrect virtual function in VideoStream.set_paused 2023-07-20 15:55:18 +02:00
video_stream.h
visual_shader_nodes.cpp Additional Visual Shader Nodes 2023-07-26 00:39:12 +02:00
visual_shader_nodes.h Additional Visual Shader Nodes 2023-07-26 00:39:12 +02:00
visual_shader_particle_nodes.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
visual_shader_particle_nodes.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Clean up/refactor GraphNode and make it more flexible 2023-09-07 17:29:06 +02:00
visual_shader.h Clean up/refactor GraphNode and make it more flexible 2023-09-07 17:29:06 +02:00
world_2d.cpp
world_2d.h
world_3d.cpp Add ProjectSettings navigation map default up 2023-06-17 11:29:17 +02:00
world_3d.h
world_boundary_shape_2d.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
world_boundary_shape_3d.h