godot/scene/gui
Ivan P. Skodje da950cd0f2 PopupMenu upgrade: Hide on item selection (#7306)
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item

* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-12-23 15:43:45 +01:00
..
base_button.cpp Button focus hovering 2016-10-10 10:34:18 +03:00
base_button.h
box_container.cpp
box_container.h
button_array.cpp Flat button support in ButtonArray. Fixes #7153 2016-11-19 21:48:39 +08:00
button_array.h Flat button support in ButtonArray. Fixes #7153 2016-11-19 21:48:39 +08:00
button_group.cpp Add "button_selected" signal to ButtonGroup 2016-10-13 09:58:06 +09:00
button_group.h
button.cpp
button.h
center_container.cpp
center_container.h
check_box.cpp
check_box.h
check_button.cpp
check_button.h
color_picker.cpp Fix color selected with mouse scroll 2016-11-28 01:58:01 +09:00
color_picker.h Color picker fixes: 2016-07-15 13:33:01 -05:00
color_ramp_edit.cpp Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
color_ramp_edit.h
color_rect.cpp -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
color_rect.h -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
container.cpp Revert "make Container node aware of Size Flags" 2016-10-30 15:14:28 +01:00
container.h
control.cpp fixes #6464 lost icons in dock and file dialog, also #6443 , #6302 2016-11-18 06:13:36 +01:00
control.h Add argument options for the theme override functions in Control 2016-09-11 11:48:31 -03:00
dialogs.cpp Fix Accept/ConfirmationDialog UI broken 2016-10-31 03:42:30 +09:00
dialogs.h
file_dialog.cpp Select exactly matched file automatically in FileDialog 2016-11-17 03:39:30 +09:00
file_dialog.h Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list. 2016-07-17 03:00:51 +02:00
graph_edit.cpp Fix GraphEdit connection wire when resizing GraphNode 2016-10-15 03:11:26 +09:00
graph_edit.h Connection hints when connecting to empty space. 2016-09-03 14:58:23 -03:00
graph_node.cpp Expose resizable property of GraphNode in inspector 2016-10-13 08:24:25 +09:00
graph_node.h -Added focus to comment node 2016-09-02 12:03:49 -03:00
grid_container.cpp throw error if GridContainer::set_columns goes below 1, closes #5316 2016-06-30 18:54:54 -03:00
grid_container.h
input_action.cpp
input_action.h
item_list.cpp Fix to fit stylebox with ItemList 2016-11-01 07:45:37 +09:00
item_list.h Added get_v_scroll to item list, issue 5343 2016-09-09 15:20:57 +01:00
label.cpp Fix Label valign position 2016-11-07 20:15:21 +09:00
label.h Label: Added get_visible_line_count method 2016-07-18 23:33:06 +02:00
line_edit.cpp Emit "*_changed" signal in set_* 2016-11-14 04:21:29 +09:00
line_edit.h -Added diectly editable expressions on node to VSEditor, closes #6392 2016-09-06 20:34:24 -03:00
link_button.cpp Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
link_button.h Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
margin_container.cpp
margin_container.h
menu_button.cpp MenuButton: Fix event propagation with dialogs 2016-07-18 23:06:14 +02:00
menu_button.h
option_button.cpp
option_button.h
panel_container.cpp
panel_container.h
panel.cpp
panel.h -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
patch_9_frame.cpp
patch_9_frame.h
popup_menu.cpp PopupMenu upgrade: Hide on item selection (#7306) 2016-12-23 15:43:45 +01:00
popup_menu.h PopupMenu upgrade: Hide on item selection (#7306) 2016-12-23 15:43:45 +01:00
popup.cpp Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
popup.h
progress_bar.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
progress_bar.h
range.cpp Make the step property useful for sliders as described in #5773 2016-10-15 18:22:48 +02:00
range.h
reference_frame.cpp
reference_frame.h
rich_text_label.cpp Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
rich_text_label.h Adding support to get the raw text without formatting information from a RichTextLabel. 2016-06-29 12:43:51 -03:00
scroll_bar.cpp Fix scroll bar moving in AnimationPlayer editor 2016-11-28 02:41:47 +09:00
scroll_bar.h
scroll_container.cpp fix ScrollContainer cannot scroll when scroll bar is hidden 2016-09-13 11:50:41 +08:00
scroll_container.h
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
separator.cpp
separator.h
slider.cpp Slider value accounts for grabber offset 2016-08-24 03:17:54 -04:00
slider.h
spin_box.cpp Prevent Spinbox value update while not focused or disabled 2016-11-25 03:15:42 +09:00
spin_box.h
split_container.cpp
split_container.h
tab_container.cpp VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
tab_container.h
tabs.cpp
tabs.h
text_edit.cpp Emit "*_changed" signal in set_* 2016-11-14 04:21:29 +09:00
text_edit.h Made background and symbol color follow the color API 2016-11-06 13:50:23 +00:00
texture_button.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
texture_button.h
texture_frame.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
texture_frame.h
texture_progress.cpp Explicitly initialize TextureProgress's initial angle value. 2016-09-07 20:00:10 -03:00
texture_progress.h
tool_button.cpp
tool_button.h
tree.cpp Clarify a NULL comparison 2016-11-13 15:27:17 +01:00
tree.h Fix to focus or rename node by double click 2016-11-01 22:26:29 +09:00
video_player.cpp Don't crash when video is stopped and played again 2016-09-28 13:39:06 +02:00
video_player.h