mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
4fd6777cf4
I couldn't tell whether this has an actual purpose and it feels more like a debug remnant. We also need to be able to disable vsync in the editor for the WIP Wayland backend (in the EGL driver) as it does manual frame throttling. |
||
---|---|---|
.. | ||
egl_manager.cpp | ||
egl_manager.h | ||
SCsub |