godot/modules
George Marques 587c1c90cf GDScript: do second pass of parsing on release
Some construct (like match) actually depends on the second pass. This
adds some extra checks to not perform specific type-checks on release
since not all type information is available.
2019-01-23 18:45:33 -02:00
..
bmp
bullet Fixed area overlaps if not move 2019-01-21 08:30:49 +01:00
csg Fix some errors found by static analysis 2019-01-16 10:59:45 +01:00
cvtt
dds
enet doc: Fix wrong references found by Sphinx and new makerst.py 2019-01-07 12:15:01 +01:00
etc Don't use -ffast-math or other unsafe math optimizations 2019-01-09 02:06:13 +01:00
freetype
gdnative Fixed infinite loop at end of video. 2019-01-12 00:51:59 +05:30
gdscript GDScript: do second pass of parsing on release 2019-01-23 18:45:33 -02:00
gridmap doc: Fix wrong references found by new makerst.py 2019-01-07 10:06:12 +01:00
hdr
jpg
mbedtls
mobile_vr
mono Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
ogg
opensimplex
opus
pvr
recast
regex
squish
stb_vorbis
svg
tga
thekla_unwrap
theora Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
tinyexr
upnp
visual_script doc: Fix wrong references found by new makerst.py 2019-01-07 10:06:12 +01:00
vorbis
webm Android: Add support for x86_64 architecture 2019-01-16 11:39:39 +01:00
webp
websocket doc: Fix wrong references found by new makerst.py 2019-01-07 10:06:12 +01:00
xatlas_unwrap
register_module_types.h
SCsub