godot/scene/3d
2022-06-19 09:46:34 +08:00
..
area_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
area_3d.h
audio_listener_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
audio_listener_3d.h
audio_stream_player_3d.cpp Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
audio_stream_player_3d.h Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
camera_3d.h
collision_object_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
collision_object_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
collision_polygon_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
collision_polygon_3d.h
collision_shape_3d.cpp
collision_shape_3d.h
cpu_particles_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
cpu_particles_3d.h
decal.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
decal.h
fog_volume.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
fog_volume.h
gpu_particles_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
joint_3d.h
label_3d.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
label_3d.h Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
light_3d.cpp Fix Light3D angular_distance property hint being in radians 2022-06-17 20:00:54 +02:00
light_3d.h
lightmap_gi.cpp save lightmap as multi-image atlas 2022-06-14 17:22:55 +05:30
lightmap_gi.h save lightmap as multi-image atlas 2022-06-14 17:22:55 +05:30
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
mesh_instance_3d.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Streamline Navigation layer function names. 2022-06-15 00:18:48 +02:00
navigation_agent_3d.h Streamline Navigation layer function names. 2022-06-15 00:18:48 +02:00
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp Streamline Navigation layer function names. 2022-06-15 00:18:48 +02:00
navigation_region_3d.h Streamline Navigation layer function names. 2022-06-15 00:18:48 +02:00
node_3d.cpp Add vector value linking 2022-06-14 14:58:44 +02:00
node_3d.h
occluder_instance_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
occluder_instance_3d.h
path_3d.cpp Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improvement 2022-06-15 23:54:00 +02:00
path_3d.h
physics_body_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
physics_body_3d.h
position_3d.cpp
position_3d.h
ray_cast_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
ray_cast_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reflection_probe.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.cpp Fix physical bone is not animated in running project. 2022-06-19 09:46:34 +08:00
skeleton_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
skeleton_ik_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp SoftBody: Fix attachments property names after #61180 2022-06-10 14:16:14 +02:00
soft_dynamic_body_3d.h
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
sprite_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
sprite_3d.h
vehicle_body_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
vehicle_body_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
visual_instance_3d.h Fix errors when materials attached to 3d object are not freed 2022-05-26 09:42:59 +03:00
voxel_gi.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h