godot/scene
2017-01-14 00:51:09 -03:00
..
2d rename monitoring functions 2017-01-13 20:03:51 -03:00
3d rename monitoring functions 2017-01-13 20:03:51 -03:00
animation renamed tween animationplayer scale functions to speed_scale 2017-01-13 19:36:04 -03:00
audio
gui Renamed button functions to be more verboes, same with Range unit value -> ratio 2017-01-13 14:08:30 -03:00
io rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() 2017-01-14 00:51:09 -03:00
main Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method naming 2017-01-13 20:00:43 -03:00
resources rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() 2017-01-14 00:51:09 -03:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub