godot/thirdparty/oidn/common/thread.h
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

203 lines
5.9 KiB
C++

// ======================================================================== //
// Copyright 2009-2019 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#include "platform.h"
#if !defined(_WIN32)
#include <pthread.h>
#include <sched.h>
#if defined(__APPLE__)
#include <mach/thread_policy.h>
#endif
#endif
#include <vector>
#include <mutex>
namespace oidn {
// --------------------------------------------------------------------------
// ThreadLocal
// --------------------------------------------------------------------------
// Wrapper which makes any variable thread-local
template<typename T>
class ThreadLocal : public Verbose
{
private:
#if defined(_WIN32)
DWORD key;
#else
pthread_key_t key;
#endif
std::vector<T*> instances;
std::mutex mutex;
public:
ThreadLocal(int verbose = 0)
: Verbose(verbose)
{
#if defined(_WIN32)
key = TlsAlloc();
if (key == TLS_OUT_OF_INDEXES)
OIDN_FATAL("TlsAlloc failed");
#else
if (pthread_key_create(&key, nullptr) != 0)
OIDN_FATAL("pthread_key_create failed");
#endif
}
~ThreadLocal()
{
std::lock_guard<std::mutex> lock(mutex);
for (T* ptr : instances)
delete ptr;
#if defined(_WIN32)
if (!TlsFree(key))
OIDN_WARNING("TlsFree failed");
#else
if (pthread_key_delete(key) != 0)
OIDN_WARNING("pthread_key_delete failed");
#endif
}
T& get()
{
#if defined(_WIN32)
T* ptr = (T*)TlsGetValue(key);
#else
T* ptr = (T*)pthread_getspecific(key);
#endif
if (ptr)
return *ptr;
ptr = new T;
std::lock_guard<std::mutex> lock(mutex);
instances.push_back(ptr);
#if defined(_WIN32)
if (!TlsSetValue(key, ptr))
OIDN_FATAL("TlsSetValue failed");
#else
if (pthread_setspecific(key, ptr) != 0)
OIDN_FATAL("pthread_setspecific failed");
#endif
return *ptr;
}
};
#if defined(_WIN32)
// --------------------------------------------------------------------------
// ThreadAffinity - Windows
// --------------------------------------------------------------------------
class ThreadAffinity : public Verbose
{
private:
typedef BOOL (WINAPI *GetLogicalProcessorInformationExFunc)(LOGICAL_PROCESSOR_RELATIONSHIP,
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX,
PDWORD);
typedef BOOL (WINAPI *SetThreadGroupAffinityFunc)(HANDLE,
CONST GROUP_AFFINITY*,
PGROUP_AFFINITY);
GetLogicalProcessorInformationExFunc pGetLogicalProcessorInformationEx = nullptr;
SetThreadGroupAffinityFunc pSetThreadGroupAffinity = nullptr;
std::vector<GROUP_AFFINITY> affinities; // thread affinities
std::vector<GROUP_AFFINITY> oldAffinities; // original thread affinities
public:
ThreadAffinity(int numThreadsPerCore = INT_MAX, int verbose = 0);
int getNumThreads() const
{
return (int)affinities.size();
}
// Sets the affinity (0..numThreads-1) of the thread after saving the current affinity
void set(int threadIndex);
// Restores the affinity of the thread
void restore(int threadIndex);
};
#elif defined(__linux__)
// --------------------------------------------------------------------------
// ThreadAffinity - Linux
// --------------------------------------------------------------------------
class ThreadAffinity : public Verbose
{
private:
std::vector<cpu_set_t> affinities; // thread affinities
std::vector<cpu_set_t> oldAffinities; // original thread affinities
public:
ThreadAffinity(int numThreadsPerCore = INT_MAX, int verbose = 0);
int getNumThreads() const
{
return (int)affinities.size();
}
// Sets the affinity (0..numThreads-1) of the thread after saving the current affinity
void set(int threadIndex);
// Restores the affinity of the thread
void restore(int threadIndex);
};
#elif defined(__APPLE__)
// --------------------------------------------------------------------------
// ThreadAffinity - macOS
// --------------------------------------------------------------------------
class ThreadAffinity : public Verbose
{
private:
std::vector<thread_affinity_policy> affinities; // thread affinities
std::vector<thread_affinity_policy> oldAffinities; // original thread affinities
public:
ThreadAffinity(int numThreadsPerCore = INT_MAX, int verbose = 0);
int getNumThreads() const
{
return (int)affinities.size();
}
// Sets the affinity (0..numThreads-1) of the thread after saving the current affinity
void set(int threadIndex);
// Restores the affinity of the thread
void restore(int threadIndex);
};
#endif
} // namespace oidn