godot/scene/gui
reduz d95bc3fa67 Use bold fonts in editor
* Labels are now bold
* Categories in trees are bold
* Main editor buttons are bold
* Fixed section folding arrows in inspector
2021-06-02 12:47:57 -03:00
..
aspect_ratio_container.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
aspect_ratio_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
base_button.cpp Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
base_button.h Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
box_container.cpp Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
box_container.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
button.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
center_container.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
center_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
check_box.cpp Merge pull request #37755 from KoBeWi/check_down 2021-03-23 13:06:02 +01:00
check_box.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
check_button.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
check_button.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_edit.cpp Move and expose Code Hint in CodeEdit 2021-06-01 15:38:45 +01:00
code_edit.h Move and expose Code Hint in CodeEdit 2021-06-01 15:38:45 +01:00
color_picker.cpp Added constants PI, TAU and E to the shader language 2021-05-25 12:15:08 +03:00
color_picker.h Create ColorPicker shaders statically 2021-05-17 11:39:20 +02:00
color_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
color_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
container.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
container.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
control.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
control.h Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
dialogs.cpp fix translation not updating in ConfirmationDialog (and Window by inheritance) 2021-03-12 17:51:33 +01:00
dialogs.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
file_dialog.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
file_dialog.h FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
gradient_edit.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
gradient_edit.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
graph_edit.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
graph_edit.h Fix typo 'previus_selected' 2021-03-25 20:08:38 +09:00
graph_node.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
graph_node.h -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
grid_container.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
grid_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
item_list.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
item_list.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
label.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
label.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
line_edit.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
line_edit.h Rename doubleclick to double_click 2021-05-04 04:38:08 -04:00
link_button.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
link_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
margin_container.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
margin_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
menu_button.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
menu_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
nine_patch_rect.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
nine_patch_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
option_button.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
option_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
panel_container.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
panel_container.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
panel.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
panel.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
popup_menu.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
popup_menu.h Fix various small issues with PopupMenu 2021-02-16 01:12:08 -03:00
popup.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
popup.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
progress_bar.cpp [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
progress_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
range.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
range.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
reference_rect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reference_rect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_effect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_effect.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rich_text_label.cpp Fixed implementation of RTL remove_line(), which fixed issues in EditorLog. 2021-05-26 15:08:13 +10:00
rich_text_label.h Fixed implementation of RTL remove_line(), which fixed issues in EditorLog. 2021-05-26 15:08:13 +10:00
scroll_bar.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
scroll_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
scroll_container.cpp Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visible-4.0 2021-06-01 11:01:40 +02:00
scroll_container.h ScrollContainer: Expose _ensure_focused_visible to the API 2021-05-31 17:14:57 -10:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
separator.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
separator.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
shortcut.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shortcut.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
slider.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
slider.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
spin_box.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
spin_box.h Release mouse when SpinBox leaves scene tree 2021-03-06 22:22:24 +01:00
split_container.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
split_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
subviewport_container.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
subviewport_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tab_container.cpp Fixed bug in tab_container with hidden tabs 2021-05-07 13:01:27 +02:00
tab_container.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tabs.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
tabs.h Implement Tabs minimum size 2021-03-30 16:11:35 +02:00
text_edit.cpp Merge pull request #45393 from Paulb23/code_edit_autocomplete 2021-06-01 17:58:19 +02:00
text_edit.h Move and expose Code Hint in CodeEdit 2021-06-01 15:38:45 +01:00
texture_button.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_button.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_progress_bar.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_progress_bar.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_rect.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture_rect.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tree.cpp Use bold fonts in editor 2021-06-02 12:47:57 -03:00
tree.h Use bold fonts in editor 2021-06-02 12:47:57 -03:00
video_player.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
video_player.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00