godot/core
Juan Linietsky d938de67ff Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor.
Many integrated GPUs can't really get enough performance to play games at hidpi, so this should be enabled manually.
2017-10-05 16:41:42 -03:00
..
bind Merge pull request #11823 from endragor/virtual-keyboard-height 2017-10-04 18:16:28 +02:00
helper Fix files header 2017-09-01 21:07:55 +07:00
io Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
math Merge pull request #11409 from MarufSarker/PR-core-math-is_nan 2017-09-20 14:29:01 +02:00
os Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor. 2017-10-05 16:41:42 -03:00
allocators.h
array.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
array.h -Fixed changes to default input actions not working, closes #10502 2017-09-06 18:14:04 -03:00
class_db.cpp Fixes order of default arguments in MethodInfo 2017-09-02 20:43:40 +02:00
class_db.h Removed ParamDef and ParamHint structs 2017-08-29 04:28:17 -04:00
color_names.inc
color.cpp Merge pull request #11208 from kitsune/hex-color-shortcuts 2017-09-19 23:33:25 +02:00
color.h Implement +,-,/, * and negate operators for Color type. 2017-09-16 13:09:49 -04:00
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
core_string_names.h Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
dictionary.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
dictionary.h
dvector.cpp
dvector.h
engine.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
engine.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
error_list.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
error_macros.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
error_macros.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
func_ref.cpp
func_ref.h
global_constants.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
global_constants.h
hash_map.h added OAHashMap type 2017-09-19 16:48:53 +02:00
hashfuncs.h added OAHashMap type 2017-09-19 16:48:53 +02:00
image.cpp Change to shrink_x2 function preventing it set a 0 width/height 2017-09-30 17:21:10 -03:00
image.h
input_map.cpp
input_map.h
int_types.h
list.h Provide NativeScript properties in definition order 2017-09-05 12:45:23 +07:00
make_binders.py
map.h Refactor core/map.h to be similar to core/set.h 2017-09-20 23:57:18 +01:00
message_queue.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
message_queue.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
method_bind.cpp
method_bind.h Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h added OAHashMap type 2017-09-19 16:48:53 +02:00
object.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
object.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ordered_hash_map.h Fix various assorted warnings 2017-09-08 14:57:48 +02:00
packed_data_container.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
packed_data_container.h
pair.h Merge pull request #10318 from endragor/ordered-hash-map 2017-09-01 13:09:30 +02:00
path_remap.cpp
path_remap.h
pool_allocator.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
project_settings.h Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp Construct Variants from Reference properly in GDNative 2017-09-14 19:40:36 +07:00
reference.h Construct Variants from Reference properly in GDNative 2017-09-14 19:40:36 +07:00
register_core_types.cpp added JSON singleton 2017-09-15 15:40:27 +02:00
register_core_types.h
resource.cpp Fixes ERR_EXPLAIN being overwritten 2017-09-06 04:43:07 +02:00
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
safe_refcount.h Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
script_debugger_local.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_local.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_remote.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_remote.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_language.cpp Fix unused variable warnings 2017-09-08 15:03:53 +02:00
script_language.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
self_list.h
set.h Refactor core/set.h 2017-09-20 18:52:40 +01:00
simple_type.h
sort.h
string_buffer.cpp Add StringBuffer class 2017-09-05 11:04:11 +07:00
string_buffer.h Add StringBuffer class 2017-09-05 11:04:11 +07:00
string_builder.cpp added StringBuilder class 2017-09-01 19:52:32 +02:00
string_builder.h added StringBuilder class 2017-09-01 19:52:32 +02:00
string_db.cpp
string_db.h
translation.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
translation.h
type_info.h Fix warnings comparing enums of different types 2017-09-07 09:03:11 +02:00
typedefs.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
ucaps.h
undo_redo.cpp Expose more methods for UndoRedo 2017-09-13 12:18:51 +08:00
undo_redo.h
ustring.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ustring.h
variant_call.cpp Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
variant_construct_string.cpp
variant_op.cpp Make variant_op jumptable const 2017-09-25 18:29:44 +02:00
variant_parser.cpp Optimize memory allocations in VariantParser::get_token 2017-09-05 11:04:33 +07:00
variant_parser.h
variant.cpp Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
variant.h Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
vector.h
version.h
vmap.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
vset.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00