godot/scene/main
Yuri Sizov d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
..
canvas_item.cpp Remove CanvasItem::_invalidate_global_transform 2023-08-30 00:29:42 +02:00
canvas_item.h Remove CanvasItem::_invalidate_global_transform 2023-08-30 00:29:42 +02:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.h
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Fix Object::notification order 2023-08-30 00:15:55 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
SCsub
shader_globals_override.cpp
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371 2023-08-28 15:04:41 +02:00
viewport.h Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared 2023-08-17 15:43:38 +02:00
window.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
window.h Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00