mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
d8ff69d53c
This allows to include script_instance.h directly in the generated gdvirtual.gen.inc, and remove excessive includes from the codebase. This should also allow Resource to use GDVIRTUAL macros, which wasn't possible previously due to a circular dependency. |
||
---|---|---|
.. | ||
debug_adapter | ||
editor_debugger_inspector.cpp | ||
editor_debugger_inspector.h | ||
editor_debugger_node.cpp | ||
editor_debugger_node.h | ||
editor_debugger_server.cpp | ||
editor_debugger_server.h | ||
editor_debugger_tree.cpp | ||
editor_debugger_tree.h | ||
editor_file_server.cpp | ||
editor_file_server.h | ||
editor_performance_profiler.cpp | ||
editor_performance_profiler.h | ||
editor_profiler.cpp | ||
editor_profiler.h | ||
editor_visual_profiler.cpp | ||
editor_visual_profiler.h | ||
script_editor_debugger.cpp | ||
script_editor_debugger.h | ||
SCsub |