godot/servers
Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
..
arvr
audio
physics
physics_2d -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
visual Fixes to 2D lights, closes #24750 2019-01-17 10:40:36 -03:00
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h
physics_2d_server.cpp
physics_2d_server.h -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp doc: Fix wrong references found by Sphinx and new makerst.py 2019-01-07 12:15:01 +01:00
visual_server.h