.. |
area_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
area_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
audio_listener_3d.cpp
|
|
|
audio_listener_3d.h
|
|
|
audio_stream_player_3d.cpp
|
Fix AudioStreamPlayer not resuming after returning to SceneTree
|
2022-09-05 16:52:46 +02:00 |
audio_stream_player_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
bone_attachment_3d.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
bone_attachment_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
camera_3d.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
camera_3d.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
collision_object_3d.cpp
|
Expose input interaction virtual functions in CollisionObject
|
2022-08-29 14:04:52 +02:00 |
collision_object_3d.h
|
Expose input interaction virtual functions in CollisionObject
|
2022-08-29 14:04:52 +02:00 |
collision_polygon_3d.cpp
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
collision_polygon_3d.h
|
|
|
collision_shape_3d.cpp
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
collision_shape_3d.h
|
|
|
cpu_particles_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
cpu_particles_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
decal.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
decal.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
fog_volume.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
fog_volume.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
gpu_particles_3d.cpp
|
Rename ParticlesMaterial to ParticleProcessMaterial
|
2022-08-26 02:53:08 +02:00 |
gpu_particles_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
gpu_particles_collision_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
gpu_particles_collision_3d.h
|
|
|
importer_mesh_instance_3d.cpp
|
|
|
importer_mesh_instance_3d.h
|
|
|
joint_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
joint_3d.h
|
Joint3D: Remove utility method bindings for angular limits
|
2022-08-23 11:57:44 +02:00 |
label_3d.cpp
|
[TextServer] Add support for trimming edge spaces on line break.
|
2022-09-01 08:11:55 +03:00 |
label_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
light_3d.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
light_3d.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
lightmap_gi.cpp
|
Fix crash when executing LightmapGIData._set_light_textures_data
|
2022-09-04 20:43:25 +08:00 |
lightmap_gi.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
marker_3d.cpp
|
Rename Position* nodes to Marker*
|
2022-08-23 19:49:50 +02:00 |
marker_3d.h
|
Rename Position* nodes to Marker*
|
2022-08-23 19:49:50 +02:00 |
mesh_instance_3d.cpp
|
Fixed surface material overrides are not applied when the new mesh is set
|
2022-08-30 12:43:59 +07:00 |
mesh_instance_3d.h
|
|
|
multimesh_instance_3d.cpp
|
|
|
multimesh_instance_3d.h
|
|
|
navigation_agent_3d.cpp
|
|
|
navigation_agent_3d.h
|
|
|
navigation_link_3d.cpp
|
Added node for Navigation links
|
2022-08-26 22:05:15 -07:00 |
navigation_link_3d.h
|
Added node for Navigation links
|
2022-08-26 22:05:15 -07:00 |
navigation_obstacle_3d.cpp
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
navigation_obstacle_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
navigation_region_3d.cpp
|
Remove / Replace old Navigation Debug Visualization
|
2022-09-07 18:30:35 +02:00 |
navigation_region_3d.h
|
|
|
node_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
node_3d.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
occluder_instance_3d.cpp
|
Replace Vector2(i) with Size2(i) for methods returning a size
|
2022-09-01 20:04:17 +02:00 |
occluder_instance_3d.h
|
Replace Vector2(i) with Size2(i) for methods returning a size
|
2022-09-01 20:04:17 +02:00 |
path_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
path_3d.h
|
Rename PathFollow's offset s to progress & progress_ratio
|
2022-08-24 01:56:03 +02:00 |
physics_body_3d.cpp
|
Rename or_lesser range property hint to or_less
|
2022-09-02 19:08:20 +02:00 |
physics_body_3d.h
|
Merge pull request #64367 from Mickeon/rename-var-to-str
|
2022-08-26 23:04:06 +02:00 |
ray_cast_3d.cpp
|
|
|
ray_cast_3d.h
|
|
|
reflection_probe.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
reflection_probe.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
remote_transform_3d.cpp
|
|
|
remote_transform_3d.h
|
|
|
SCsub
|
|
|
shape_cast_3d.cpp
|
Stop ShapeCast3D drawing when debug collisions off
|
2022-09-04 02:28:30 +09:30 |
shape_cast_3d.h
|
|
|
skeleton_3d.cpp
|
Clean-up/change some Skeleton3D API
|
2022-08-30 23:03:12 +09:00 |
skeleton_3d.h
|
Clean-up/change some Skeleton3D API
|
2022-08-30 23:03:12 +09:00 |
skeleton_ik_3d.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
skeleton_ik_3d.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
soft_body_3d.cpp
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
soft_body_3d.h
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
spring_arm_3d.cpp
|
|
|
spring_arm_3d.h
|
|
|
sprite_3d.cpp
|
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
|
2022-09-01 17:40:32 +02:00 |
sprite_3d.h
|
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
|
2022-09-01 17:40:32 +02:00 |
vehicle_body_3d.cpp
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
vehicle_body_3d.h
|
Restore RigidBody2/3D, SoftBody names in physics
|
2022-08-26 12:26:25 +02:00 |
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
|
|
visible_on_screen_notifier_3d.h
|
|
|
visual_instance_3d.cpp
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
visual_instance_3d.h
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
voxel_gi.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
voxel_gi.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
voxelizer.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
voxelizer.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
world_environment.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
world_environment.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
xr_nodes.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
xr_nodes.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |