mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
60 lines
1.7 KiB
XML
60 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Shader" inherits="Resource" category="Core" version="3.2">
|
|
<brief_description>
|
|
A custom shader program.
|
|
</brief_description>
|
|
<description>
|
|
This class allows you to define a custom shader program that can be used for various materials to render objects.
|
|
</description>
|
|
<tutorials>
|
|
<link>https://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_default_texture_param" qualifiers="const">
|
|
<return type="Texture">
|
|
</return>
|
|
<argument index="0" name="param" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_mode" qualifiers="const">
|
|
<return type="int" enum="Shader.Mode">
|
|
</return>
|
|
<description>
|
|
Returns the shader mode for the shader, either [code]MODE_CANVAS_ITEM[/code], [code]MODE_SPATIAL[/code] or [code]MODE_PARTICLES[/code]
|
|
</description>
|
|
</method>
|
|
<method name="has_param" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="name" type="String">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_default_texture_param">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="param" type="String">
|
|
</argument>
|
|
<argument index="1" name="texture" type="Texture">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="code" type="String" setter="set_code" getter="get_code">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="MODE_SPATIAL" value="0" enum="Mode">
|
|
</constant>
|
|
<constant name="MODE_CANVAS_ITEM" value="1" enum="Mode">
|
|
</constant>
|
|
<constant name="MODE_PARTICLES" value="2" enum="Mode">
|
|
</constant>
|
|
</constants>
|
|
</class>
|