.. |
gizmos
|
Merge pull request #96934 from smix8/planemesh_gizmo
|
2024-09-13 11:22:08 +02:00 |
shader
|
|
|
tiles
|
Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
|
2024-09-11 10:45:23 +02:00 |
abstract_polygon_2d_editor.cpp
|
Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
|
2024-09-02 15:39:29 +03:00 |
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
animation_blend_space_1d_editor.h
|
|
|
animation_blend_space_2d_editor.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
|
|
animation_blend_tree_editor_plugin.h
|
|
|
animation_library_editor.cpp
|
|
|
animation_library_editor.h
|
|
|
animation_player_editor_plugin.cpp
|
Fix AnimationPlayer crash when it's made the scene root
|
2024-09-04 10:45:07 +02:00 |
animation_player_editor_plugin.h
|
Fix AnimationPlayer crash when it's made the scene root
|
2024-09-04 10:45:07 +02:00 |
animation_state_machine_editor.cpp
|
|
|
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
|
|
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
[Editor] Expose more editor settings to documentation
|
2024-09-12 15:34:49 +02:00 |
asset_library_editor_plugin.h
|
|
|
audio_stream_editor_plugin.cpp
|
|
|
audio_stream_editor_plugin.h
|
|
|
audio_stream_randomizer_editor_plugin.cpp
|
|
|
audio_stream_randomizer_editor_plugin.h
|
|
|
bit_map_editor_plugin.cpp
|
|
|
bit_map_editor_plugin.h
|
|
|
bone_map_editor_plugin.cpp
|
[Editor] Expose more editor settings to documentation
|
2024-09-12 15:34:49 +02:00 |
bone_map_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Merge pull request #96389 from kitbdev/extract-main-screen
|
2024-09-11 12:34:46 +02:00 |
canvas_item_editor_plugin.h
|
|
|
cast_2d_editor_plugin.cpp
|
|
|
cast_2d_editor_plugin.h
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
|
|
collision_shape_2d_editor_plugin.h
|
|
|
control_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
control_editor_plugin.h
|
|
|
cpu_particles_2d_editor_plugin.cpp
|
|
|
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
curve_editor_plugin.h
|
|
|
debugger_editor_plugin.cpp
|
|
|
debugger_editor_plugin.h
|
|
|
dedicated_server_export_plugin.cpp
|
|
|
dedicated_server_export_plugin.h
|
|
|
editor_context_menu_plugin.cpp
|
Add EditorContextMenuPluginManager and refactor menu plugins
|
2024-09-03 23:59:25 +02:00 |
editor_context_menu_plugin.h
|
Add EditorContextMenuPluginManager and refactor menu plugins
|
2024-09-03 23:59:25 +02:00 |
editor_debugger_plugin.cpp
|
|
|
editor_debugger_plugin.h
|
|
|
editor_plugin_settings.cpp
|
|
|
editor_plugin_settings.h
|
|
|
editor_plugin.compat.inc
|
|
|
editor_plugin.cpp
|
Add EditorContextMenuPluginManager and refactor menu plugins
|
2024-09-03 23:59:25 +02:00 |
editor_plugin.h
|
Add EditorContextMenuPluginManager and refactor menu plugins
|
2024-09-03 23:59:25 +02:00 |
editor_preview_plugins.cpp
|
Add image previews for 3D and layered textures
|
2024-09-10 11:35:39 +02:00 |
editor_preview_plugins.h
|
|
|
editor_resource_conversion_plugin.cpp
|
|
|
editor_resource_conversion_plugin.h
|
|
|
editor_resource_tooltip_plugins.cpp
|
|
|
editor_resource_tooltip_plugins.h
|
|
|
font_config_plugin.cpp
|
|
|
font_config_plugin.h
|
|
|
gdextension_export_plugin.h
|
|
|
gpu_particles_2d_editor_plugin.cpp
|
|
|
gpu_particles_2d_editor_plugin.h
|
|
|
gpu_particles_3d_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
|
|
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
gradient_editor_plugin.h
|
|
|
gradient_texture_2d_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
gradient_texture_2d_editor_plugin.h
|
|
|
input_event_editor_plugin.cpp
|
|
|
input_event_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
|
|
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
|
|
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
|
|
mesh_editor_plugin.h
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
mesh_instance_3d_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
multimesh_editor_plugin.h
|
|
|
navigation_link_2d_editor_plugin.cpp
|
|
|
navigation_link_2d_editor_plugin.h
|
|
|
navigation_obstacle_2d_editor_plugin.cpp
|
|
|
navigation_obstacle_2d_editor_plugin.h
|
|
|
navigation_obstacle_3d_editor_plugin.cpp
|
|
|
navigation_obstacle_3d_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
[Editor] Fix handle ID being passed for 3D Gizmo plugins
|
2024-09-05 16:09:58 +02:00 |
node_3d_editor_gizmos.h
|
Merge pull request #94698 from aaronp64/current_gizmos_hashset
|
2024-09-02 12:12:51 +02:00 |
node_3d_editor_plugin.cpp
|
Merge pull request #96766 from ryevdokimov/hide-white-circle-outline
|
2024-09-19 17:13:20 +02:00 |
node_3d_editor_plugin.h
|
Fix issue where editable children of 3D nodes would be selected
|
2024-09-09 14:39:09 -04:00 |
occluder_instance_3d_editor_plugin.cpp
|
|
|
occluder_instance_3d_editor_plugin.h
|
|
|
packed_scene_editor_plugin.cpp
|
|
|
packed_scene_editor_plugin.h
|
|
|
packed_scene_translation_parser_plugin.cpp
|
|
|
packed_scene_translation_parser_plugin.h
|
|
|
parallax_background_editor_plugin.cpp
|
|
|
parallax_background_editor_plugin.h
|
|
|
particle_process_material_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
particle_process_material_editor_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
Merge pull request #96404 from larspet/path2d-selection
|
2024-09-16 13:34:42 +02:00 |
path_2d_editor_plugin.h
|
Add Create Curve button to Path2D editor
|
2024-09-06 15:28:55 +02:00 |
path_3d_editor_plugin.cpp
|
[Editor] Expose more editor settings to documentation
|
2024-09-12 15:34:49 +02:00 |
path_3d_editor_plugin.h
|
Cleanup Path3D editor
|
2024-09-07 00:12:45 +02:00 |
physical_bone_3d_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
physical_bone_3d_editor_plugin.h
|
|
|
plugin_config_dialog.cpp
|
|
|
plugin_config_dialog.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Allow opening of polygon editor without texture
|
2024-09-08 23:24:13 +03:00 |
polygon_2d_editor_plugin.h
|
|
|
polygon_3d_editor_plugin.cpp
|
|
|
polygon_3d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
|
|
resource_preloader_editor_plugin.h
|
|
|
root_motion_editor_plugin.cpp
|
|
|
root_motion_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Set auto translate mode for drag previews
|
2024-09-19 19:21:29 +08:00 |
script_editor_plugin.h
|
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
|
2024-08-31 21:10:27 +02:00 |
script_text_editor.cpp
|
Merge pull request #96371 from KoBeWi/mentos
|
2024-09-03 16:14:02 +02:00 |
script_text_editor.h
|
|
|
SCsub
|
|
|
shader_editor_plugin.cpp
|
Set auto translate mode for drag previews
|
2024-09-19 19:21:29 +08:00 |
shader_editor_plugin.h
|
Refactor toggling script list
|
2024-08-28 17:00:51 +02:00 |
shader_file_editor_plugin.cpp
|
|
|
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
skeleton_2d_editor_plugin.h
|
|
|
skeleton_3d_editor_plugin.cpp
|
Set auto translate mode for drag previews
|
2024-09-19 19:21:29 +08:00 |
skeleton_3d_editor_plugin.h
|
Add per-bone meta to Skeleton3D
|
2024-09-16 16:26:15 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
|
|
|
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Extract editor main screen
|
2024-09-09 11:06:18 -04:00 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Add duplicate animation
|
2024-09-01 17:00:47 +02:00 |
sprite_frames_editor_plugin.h
|
Add duplicate animation
|
2024-09-01 17:00:47 +02:00 |
style_box_editor_plugin.cpp
|
[Scene] Add SceneStringName::toggled
|
2024-08-28 15:14:26 +03:00 |
style_box_editor_plugin.h
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
|
|
sub_viewport_preview_editor_plugin.h
|
|
|
text_editor.cpp
|
Cleanup of raw nullptr checks with Ref
|
2024-08-31 15:01:09 +02:00 |
text_editor.h
|
|
|
text_shader_editor.cpp
|
Refactor toggling script list
|
2024-08-28 17:00:51 +02:00 |
text_shader_editor.h
|
|
|
texture_3d_editor_plugin.cpp
|
|
|
texture_3d_editor_plugin.h
|
|
|
texture_editor_plugin.cpp
|
Cleanup of raw nullptr checks with Ref
|
2024-08-31 15:01:09 +02:00 |
texture_editor_plugin.h
|
|
|
texture_layered_editor_plugin.cpp
|
|
|
texture_layered_editor_plugin.h
|
|
|
texture_region_editor_plugin.cpp
|
|
|
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
|
2024-08-31 21:10:27 +02:00 |
theme_editor_plugin.h
|
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
|
2024-08-31 21:10:27 +02:00 |
theme_editor_preview.cpp
|
|
|
theme_editor_preview.h
|
|
|
version_control_editor_plugin.cpp
|
[Editor] Expose more editor settings to documentation
|
2024-09-12 15:34:49 +02:00 |
version_control_editor_plugin.h
|
|
|
visual_shader_editor_plugin.cpp
|
Set auto translate mode for drag previews
|
2024-09-19 19:21:29 +08:00 |
visual_shader_editor_plugin.h
|
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
|
2024-08-31 21:10:27 +02:00 |
voxel_gi_editor_plugin.cpp
|
|
|
voxel_gi_editor_plugin.h
|
|
|