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audio
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
camera
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debugger
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extensions
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Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
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2022-10-05 17:18:49 +02:00 |
movie_writer
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navigation
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Update NavigationAgent to use query_path
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2022-09-28 23:01:12 -06:00 |
physics_2d
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
physics_3d
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
rendering
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Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fill
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2022-10-11 12:24:48 -07:00 |
text
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[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
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2022-09-28 10:04:11 +03:00 |
xr
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Merge pull request #66898 from aaronfranke/proj-mat-columns
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2022-10-05 08:35:26 +02:00 |
audio_server.cpp
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audio_server.h
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camera_server.cpp
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camera_server.h
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display_server_headless.h
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display_server.cpp
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[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
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2022-09-22 23:09:56 +03:00 |
display_server.h
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[macOS] Fix window button position and title bar size when editor scale do not match OS UI scale.
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2022-10-10 10:32:41 +03:00 |
navigation_server_2d.cpp
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navigation_server_2d.h
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navigation_server_3d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
navigation_server_3d.h
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physics_server_2d_wrap_mt.cpp
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physics_server_2d_wrap_mt.h
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Add area_get_collision_layer and area_get_collision_mask
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2022-09-25 14:34:35 +04:00 |
physics_server_2d.cpp
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Add area_get_collision_layer and area_get_collision_mask
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2022-09-25 14:34:35 +04:00 |
physics_server_2d.h
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Merge pull request #66951 from rburing/restore_recovery_as_collision
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2022-10-06 08:56:44 +02:00 |
physics_server_3d_wrap_mt.cpp
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physics_server_3d_wrap_mt.h
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Add area_get_collision_layer and area_get_collision_mask
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2022-09-25 14:34:35 +04:00 |
physics_server_3d.cpp
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Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
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2022-10-05 17:18:49 +02:00 |
physics_server_3d.h
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Merge pull request #66951 from rburing/restore_recovery_as_collision
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2022-10-06 08:56:44 +02:00 |
register_server_types.cpp
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register_server_types.h
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rendering_server.cpp
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Merge pull request #67000 from RandomShaper/split_render_further
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2022-10-11 09:23:32 +02:00 |
rendering_server.h
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Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2022-10-04 11:03:32 +11:00 |
SCsub
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server_wrap_mt_common.h
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text_server.cpp
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Add split caret direction markers. Fix block/overtype caret size.
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2022-10-07 08:45:52 +03:00 |
text_server.h
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[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
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2022-09-28 10:04:11 +03:00 |
xr_server.cpp
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xr_server.h
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