godot/modules/gdnative/pluginscript
Fabio Alessandrelli d779b5aa3e [Net] Refactor RPCs, remove RSETs
In this PR:
- Removed rset
- rpc_config can now optionally configure transfer mode
  (reliable/unreliable/ordered) and channel (channels are not actually
  implemented yet.)
- Refactor how the RPC id is computed to minimize the logic in Node and
  scripts that now only needs a single `get_rpc_methods` function.
2021-06-01 17:24:21 +02:00
..
pluginscript_instance.cpp [Net] Refactor RPCs, remove RSETs 2021-06-01 17:24:21 +02:00
pluginscript_instance.h [Net] Refactor RPCs, remove RSETs 2021-06-01 17:24:21 +02:00
pluginscript_language.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
pluginscript_language.h Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
pluginscript_loader.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
pluginscript_loader.h Improve resource load cache 2021-02-11 15:44:28 -03:00
pluginscript_script.cpp [Net] Refactor RPCs, remove RSETs 2021-06-01 17:24:21 +02:00
pluginscript_script.h [Net] Refactor RPCs, remove RSETs 2021-06-01 17:24:21 +02:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00