.. |
animated_texture.cpp
|
|
|
animated_texture.h
|
|
|
animation_library.cpp
|
Unexpose internal data property of AnimationLibrary
|
2023-11-02 18:57:39 +01:00 |
animation_library.h
|
Implement AnimationManager the base class of AnimationPlayer/Tree
|
2023-09-29 08:23:57 +09:00 |
animation.cpp
|
Rework blending method in Variant animation for Int/Array/String
|
2023-11-16 21:37:18 +09:00 |
animation.h
|
Rework blending method in Variant animation for Int/Array/String
|
2023-11-16 21:37:18 +09:00 |
atlas_texture.cpp
|
Fix multiple usability issues in the texture region editor
|
2023-08-27 14:25:49 +02:00 |
atlas_texture.h
|
|
|
audio_stream_polyphonic.cpp
|
|
|
audio_stream_polyphonic.h
|
|
|
audio_stream_wav.cpp
|
|
|
audio_stream_wav.h
|
|
|
bit_map.cpp
|
|
|
bit_map.h
|
|
|
bone_map.cpp
|
Fix invalid return from some _get/_set
|
2023-10-27 15:49:19 +02:00 |
bone_map.h
|
|
|
box_shape_3d.cpp
|
|
|
box_shape_3d.h
|
|
|
camera_attributes.cpp
|
Use mingw-std-threads in MinGW builds
|
2023-11-18 11:56:05 +01:00 |
camera_attributes.h
|
|
|
camera_texture.cpp
|
|
|
camera_texture.h
|
|
|
canvas_item_material.cpp
|
|
|
canvas_item_material.h
|
|
|
capsule_shape_2d.cpp
|
|
|
capsule_shape_2d.h
|
|
|
capsule_shape_3d.cpp
|
|
|
capsule_shape_3d.h
|
|
|
circle_shape_2d.cpp
|
|
|
circle_shape_2d.h
|
|
|
compressed_texture.cpp
|
|
|
compressed_texture.h
|
|
|
concave_polygon_shape_2d.cpp
|
|
|
concave_polygon_shape_2d.h
|
|
|
concave_polygon_shape_3d.cpp
|
|
|
concave_polygon_shape_3d.h
|
|
|
convex_polygon_shape_2d.cpp
|
|
|
convex_polygon_shape_2d.h
|
|
|
convex_polygon_shape_3d.cpp
|
|
|
convex_polygon_shape_3d.h
|
|
|
curve_texture.cpp
|
|
|
curve_texture.h
|
|
|
curve.cpp
|
Replace sanity with safety for checks
|
2023-10-08 16:22:24 +02:00 |
curve.h
|
Add handles to control Curve3D tilt
|
2023-08-12 14:55:38 +08:00 |
cylinder_shape_3d.cpp
|
|
|
cylinder_shape_3d.h
|
|
|
environment.cpp
|
Replace radians range hint with radians_as_degrees
|
2023-09-25 08:50:19 +02:00 |
environment.h
|
|
|
fog_material.cpp
|
Fix several Material texture parameter updates
|
2023-11-01 03:10:46 +02:00 |
fog_material.h
|
|
|
font.compat.inc
|
[Text Server] Store extra spacing of individual font variations.
|
2023-08-24 11:58:12 +03:00 |
font.cpp
|
Don't use TTR/RTR for ERR/WARN prints
|
2023-11-12 12:00:55 +01:00 |
font.h
|
[Bitmap fonts] Add support for scaling.
|
2023-10-13 12:57:45 +03:00 |
gradient_texture.cpp
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
gradient_texture.h
|
Add placeholder RID to GradientTexture1D
|
2023-08-31 15:53:32 +02:00 |
gradient.cpp
|
|
|
gradient.h
|
Overhaul the Gradient Editor
|
2023-09-21 15:55:28 +03:00 |
height_map_shape_3d.cpp
|
|
|
height_map_shape_3d.h
|
|
|
image_texture.cpp
|
Add support for ImageTexture3D serialization
|
2023-09-22 16:24:46 +08:00 |
image_texture.h
|
Add support for ImageTexture3D serialization
|
2023-09-22 16:24:46 +08:00 |
immediate_mesh.cpp
|
Create tangent array if mesh created without tangents
|
2023-11-07 14:24:23 +01:00 |
immediate_mesh.h
|
Fix a few cases where surface format is still 32 bits
|
2023-10-11 14:56:19 -06:00 |
importer_mesh.cpp
|
Some more fixes for compressed meshes
|
2023-10-24 09:38:12 +02:00 |
importer_mesh.h
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
label_settings.cpp
|
|
|
label_settings.h
|
|
|
material.cpp
|
Fix several Material texture parameter updates
|
2023-11-01 03:10:46 +02:00 |
material.h
|
Cleanup instances of using uint32_t for mesh formats
|
2023-10-12 22:01:41 +02:00 |
mesh_data_tool.compat.inc
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_data_tool.cpp
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_data_tool.h
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
mesh_library.cpp
|
Cleanup MeshLibrary changed signals
|
2023-08-19 11:56:31 +02:00 |
mesh_library.h
|
|
|
mesh_texture.cpp
|
|
|
mesh_texture.h
|
|
|
mesh.cpp
|
Fix multiple issues with UV compression
|
2023-10-30 23:11:34 +01:00 |
mesh.h
|
Fix a few cases where surface format is still 32 bits
|
2023-10-11 14:56:19 -06:00 |
multimesh.cpp
|
|
|
multimesh.h
|
|
|
navigation_mesh_source_geometry_data_2d.cpp
|
Add 2D navigation mesh baking
|
2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_2d.h
|
Add 2D navigation mesh baking
|
2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_3d.cpp
|
|
|
navigation_mesh_source_geometry_data_3d.h
|
|
|
navigation_mesh.cpp
|
|
|
navigation_mesh.h
|
Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
|
2023-07-25 21:26:16 +02:00 |
navigation_polygon.cpp
|
Removed navigation_mesh instantiation from constructor of NavigationPolygon
|
2023-10-18 19:04:08 +02:00 |
navigation_polygon.h
|
Add 2D navigation mesh baking
|
2023-09-25 19:48:14 +02:00 |
packed_scene.cpp
|
Provide more context when scene fails to load
|
2023-11-20 14:57:00 +01:00 |
packed_scene.h
|
Fix the behavior of the resource property of the sub-scene root node on instantiation
|
2023-08-18 19:08:34 +08:00 |
particle_process_material.cpp
|
Fixed radial inwards velocity clamping incorrectly (regression from 83488)
|
2023-11-23 10:32:56 +01:00 |
particle_process_material.h
|
Merge pull request #84056 from QbieShay/qbe/fix-orbit-z
|
2023-10-30 10:18:33 +01:00 |
physics_material.cpp
|
|
|
physics_material.h
|
|
|
placeholder_textures.cpp
|
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
|
2023-07-25 10:49:35 +02:00 |
placeholder_textures.h
|
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
|
2023-07-25 10:49:35 +02:00 |
polygon_path_finder.cpp
|
|
|
polygon_path_finder.h
|
|
|
portable_compressed_texture.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
portable_compressed_texture.h
|
|
|
primitive_meshes.cpp
|
Merge pull request #84180 from bruvzg/text_mesh_offset
|
2023-10-30 10:20:32 +01:00 |
primitive_meshes.h
|
|
|
rectangle_shape_2d.cpp
|
|
|
rectangle_shape_2d.h
|
|
|
resource_format_text.cpp
|
Assign temporary path to preloaded resources
|
2023-11-10 00:43:30 +01:00 |
resource_format_text.h
|
Fix ImageTextureLayered serialisation issues.
|
2023-07-23 13:54:04 +02:00 |
SCsub
|
Move default theme files to scene/theme
|
2023-08-28 00:23:38 +02:00 |
segment_shape_2d.cpp
|
|
|
segment_shape_2d.h
|
|
|
separation_ray_shape_2d.cpp
|
|
|
separation_ray_shape_2d.h
|
|
|
separation_ray_shape_3d.cpp
|
|
|
separation_ray_shape_3d.h
|
|
|
shader_include.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader_include.h
|
|
|
shader.cpp
|
Fix empty shader resource loading
|
2023-09-04 14:59:59 +03:00 |
shader.h
|
|
|
shape_2d.cpp
|
|
|
shape_2d.h
|
|
|
shape_3d.cpp
|
|
|
shape_3d.h
|
|
|
skeleton_modification_2d_ccdik.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_ccdik.h
|
|
|
skeleton_modification_2d_fabrik.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_fabrik.h
|
|
|
skeleton_modification_2d_jiggle.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_jiggle.h
|
|
|
skeleton_modification_2d_lookat.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_lookat.h
|
|
|
skeleton_modification_2d_physicalbones.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_physicalbones.h
|
|
|
skeleton_modification_2d_stackholder.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_stackholder.h
|
|
|
skeleton_modification_2d_twoboneik.cpp
|
Fix invalid return from some more _get/_set
|
2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_twoboneik.h
|
|
|
skeleton_modification_2d.cpp
|
|
|
skeleton_modification_2d.h
|
|
|
skeleton_modification_stack_2d.cpp
|
Fill remaining global scope constant descriptions
|
2023-11-13 15:17:10 +01:00 |
skeleton_modification_stack_2d.h
|
|
|
skeleton_profile.cpp
|
|
|
skeleton_profile.h
|
|
|
skin.cpp
|
|
|
skin.h
|
|
|
sky_material.cpp
|
|
|
sky_material.h
|
|
|
sky.cpp
|
|
|
sky.h
|
|
|
sphere_shape_3d.cpp
|
|
|
sphere_shape_3d.h
|
|
|
sprite_frames.cpp
|
|
|
sprite_frames.h
|
|
|
style_box_flat.cpp
|
|
|
style_box_flat.h
|
|
|
style_box_line.cpp
|
|
|
style_box_line.h
|
|
|
style_box_texture.cpp
|
|
|
style_box_texture.h
|
|
|
style_box.cpp
|
|
|
style_box.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
surface_tool.cpp
|
Cleanup instances of using uint32_t for mesh formats
|
2023-10-12 22:01:41 +02:00 |
surface_tool.h
|
Vertex and attribute compression to reduce the size of the vertex format.
|
2023-10-05 12:02:23 -06:00 |
syntax_highlighter.cpp
|
Connect CodeHighlighter with TextEdit without friend-access
|
2023-09-19 14:36:38 +02:00 |
syntax_highlighter.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
text_file.cpp
|
|
|
text_file.h
|
Fixed: TextFile's not reloading when changed from external editors
|
2023-09-06 17:34:36 -04:00 |
text_line.cpp
|
Do not apply extra spacing twice.
|
2023-10-09 21:38:23 +03:00 |
text_line.h
|
|
|
text_paragraph.cpp
|
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
|
2023-10-31 22:39:42 +02:00 |
text_paragraph.h
|
|
|
texture_rd.cpp
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
texture_rd.h
|
Add custom texture create function
|
2023-07-26 20:46:34 +10:00 |
texture.cpp
|
|
|
texture.h
|
|
|
theme.cpp
|
Added variations to get_type_list()
|
2023-10-30 10:27:38 -05:00 |
theme.h
|
Warn about accessing non-existing editor theme items
|
2023-09-15 14:51:01 +02:00 |
tile_set.cpp
|
Fix normals in TileSet when using CanvasTextures
|
2023-10-24 13:10:06 +02:00 |
tile_set.h
|
Allow normal maps on TileMaps that use texture padding
|
2023-10-18 14:55:44 +02:00 |
video_stream.cpp
|
|
|
video_stream.h
|
Clean up some Editor, OpenXR, VideoStream code
|
2023-10-20 17:54:39 +02:00 |
visual_shader_nodes.cpp
|
Fixes Texture2dParameter node filter option
|
2023-11-12 01:59:53 +05:30 |
visual_shader_nodes.h
|
made visual shader ports expandable by default if there is only one output port and it's of any vector type
|
2023-09-22 15:28:59 +02:00 |
visual_shader_particle_nodes.cpp
|
made visual shader ports expandable by default if there is only one output port and it's of any vector type
|
2023-09-22 15:28:59 +02:00 |
visual_shader_particle_nodes.h
|
|
|
visual_shader_sdf_nodes.cpp
|
made visual shader ports expandable by default if there is only one output port and it's of any vector type
|
2023-09-22 15:28:59 +02:00 |
visual_shader_sdf_nodes.h
|
|
|
visual_shader.cpp
|
Fix VisualShader connection use after free.
|
2023-11-14 07:34:41 +11:00 |
visual_shader.h
|
Implement drop-down list properties to the custom visual shader nodes
|
2023-09-29 10:55:05 +03:00 |
world_2d.cpp
|
|
|
world_2d.h
|
|
|
world_3d.cpp
|
|
|
world_3d.h
|
|
|
world_boundary_shape_2d.cpp
|
|
|
world_boundary_shape_2d.h
|
|
|
world_boundary_shape_3d.cpp
|
|
|
world_boundary_shape_3d.h
|
|
|