godot/editor/import
Rémi Verschelde 09e1db2148
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Add "Trimming" option to cut un-keyed timeline before first key in glTF animation
2022-11-29 16:51:56 +01:00
..
atlas_import_failed.xpm
audio_stream_import_settings.cpp Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
audio_stream_import_settings.h Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
collada.cpp
collada.h
dynamic_font_import_settings.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
dynamic_font_import_settings.h [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
editor_import_collada.cpp Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
editor_import_collada.h Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
editor_import_plugin.cpp
editor_import_plugin.h
post_import_plugin_skeleton_renamer.cpp Improve BoneRenamer to avoid conflicting with original bone name 2022-11-16 16:36:33 +09:00
post_import_plugin_skeleton_renamer.h Improve BoneRenamer to avoid conflicting with original bone name 2022-11-16 16:36:33 +09:00
post_import_plugin_skeleton_rest_fixer.cpp
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
resource_importer_obj.h Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
resource_importer_scene.cpp Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim 2022-11-29 16:51:56 +01:00
resource_importer_scene.h Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp Add more info to WAV import errors 2022-11-14 15:09:48 +01:00
resource_importer_wav.h
scene_import_settings.cpp
scene_import_settings.h
SCsub