godot/core/string
Rémi Verschelde d7515dddaa
Merge pull request #99815 from Ivorforce/string-name-not-equal-inline
Move StringName `!=` operator to the header file to make it inlineable.
2024-12-02 15:51:43 +01:00
..
char_range.inc
char_utils.h
fuzzy_search.cpp
fuzzy_search.h
locales.h
node_path.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp
print_string.h
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Move StringName != to the header file to make it inlineable. 2024-12-01 19:50:34 +01:00
string_name.h Move StringName != to the header file to make it inlineable. 2024-12-01 19:50:34 +01:00
translation_domain.cpp Merge pull request #98547 from timothyqiu/loaded-locales-set 2024-11-11 14:18:40 -06:00
translation_domain.h
translation_po.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
translation_po.h
translation_server.compat.inc Expose standardize_locale add_default param publicly 2024-11-21 16:50:31 -07:00
translation_server.cpp Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
translation_server.h Expose standardize_locale add_default param publicly 2024-11-21 16:50:31 -07:00
translation.cpp Make loading translations from threads safe 2024-11-22 09:44:07 +01:00
translation.h
ucaps.h
ustring.cpp Don't repeat calls to strlen in split, and make splitter_length const in get_slice. 2024-11-28 01:55:48 +01:00
ustring.h Merge pull request #98278 from a-johnston/fuzzy-search-rebase 2024-11-10 12:12:56 -06:00