godot/editor
2017-09-21 17:45:42 +02:00
..
collada Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
doc DocData: Fix enums for proxy classes 2017-09-16 12:50:07 +02:00
fileserver
icons Visual tweaks. 2017-09-20 19:29:52 -05:00
import Correct spelling SEPERATE -> SEPARATE to fix build 2017-09-21 03:29:26 +02:00
plugins Merge pull request #11453 from djrm/pr_visuals 2017-09-21 10:51:06 +02:00
translations Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
editor_autoload_settings.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h
editor_export.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
editor_export.h Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp Merge pull request #11256 from djrm/pr_visual_improvements 2017-09-19 23:44:09 +02:00
editor_file_dialog.h
editor_file_system.cpp Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Merge pull request #11309 from djrm/pr_hack_font 2017-09-20 01:30:16 +02:00
editor_fonts.h
editor_help.cpp Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_help.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp Use code font in editor log 2017-09-15 20:07:04 -05:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Show button name always in main toolbar 2017-09-20 16:03:52 +09:00
editor_node.h Show button name always in main toolbar 2017-09-20 16:03:52 +09:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_plugin.h Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_profiler.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
editor_profiler.h
editor_resource_preview.cpp
editor_resource_preview.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp rotation orbit modifier defaults to none 2017-09-21 17:45:42 +02:00
editor_settings.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Merge pull request #11453 from djrm/pr_visuals 2017-09-21 10:51:06 +02:00
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
filesystem_dock.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
project_export.h
project_manager.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
project_manager.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
scene_tree_dock.h
scene_tree_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Fixed metrics. 2017-09-17 18:58:36 -05:00
script_editor_debugger.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
SCsub Fix errors in Python 3 build 2017-09-16 04:18:14 +02:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00