godot/scene
2018-02-28 21:55:13 +01:00
..
2d Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
3d Fix visibility of gizmos on scene load 2018-02-24 12:05:43 +01:00
animation
audio
gui Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
main Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
resources Merge pull request #16932 from groud/fix_collision_shape_selection 2018-02-24 01:32:16 +01:00
register_scene_types.cpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub