godot/scene
Rémi Verschelde d6b20fd7e5
Merge pull request #98402 from vaner-org/highlight-node-neighbours
Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node
2024-12-02 15:50:22 +01:00
..
2d Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
3d Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
animation Merge pull request #98402 from vaner-org/highlight-node-neighbours 2024-12-02 15:50:22 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #97378 from rune-scape/less-const-cast 2024-12-02 15:50:06 +01:00
main Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
resources Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
theme Add a focus border on ScrollContainer 2024-11-23 23:54:38 -03:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub