godot/platform
Rémi Verschelde 3e681227ab Merge pull request #12010 from eska014/jseval
Improve JavaScript calls, allow passing byte arrays to GDScript
2017-10-11 22:36:52 +02:00
..
android Merge pull request #11775 from endragor/android-keyboard-input 2017-10-10 20:22:06 +02:00
haiku Use EnumVariable for choice-based build options. 2017-09-25 14:36:01 -04:00
iphone Merge pull request #11826 from endragor/fix-game-center-player-id 2017-10-09 12:23:48 +02:00
javascript Merge pull request #12010 from eska014/jseval 2017-10-11 22:36:52 +02:00
osx Merge pull request #11810 from marcelofg55/osx_export_improv 2017-10-09 12:20:39 +02:00
server Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
uwp OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
windows OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
x11 Merge pull request #11575 from marcelofg55/move_path_to_trash 2017-10-02 23:52:09 +07:00