godot/drivers
Juan Linietsky d6567010bf -Many many fixes
-Gizmos work again
2016-10-29 20:48:09 -03:00
..
alsa
builtin_openssl2 scons detects standalone MSVC on Windows 2016-09-16 11:17:57 +02:00
builtin_zlib zlib: Update builtin version to upstream 1.2.8 2016-07-23 13:06:54 +02:00
chibi Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
convex_decomp
dds Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
etc1 Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
freetype Patch thirdy-party libraries to build for WinRT 2016-09-03 19:46:26 -03:00
gl_context
gles2 -Added ViewportContainer, this is the only way to make viewports show up in GUI now 2016-10-05 01:26:35 -03:00
gles3 -Many many fixes 2016-10-29 20:48:09 -03:00
jpegd Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
mpc
nedmalloc
nrex
ogg
openssl Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
opus
png Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
pnm
pulseaudio Fix some warnings about misleading indentation 2016-08-13 13:21:35 +02:00
pvr Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
rtaudio RtAudio: Update to upstream version 4.1.2 2016-07-23 13:25:25 +02:00
speex Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
squish Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
theora Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
unix 2D Shaders are working again using the new syntax, though all is buggy in general 2016-10-10 18:31:01 -03:00
vorbis Vorbis: Don't compile unnecessary encoder files 2016-09-14 22:40:20 +02:00
webp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
windows Fix drivers coding for WinRT 2016-09-03 19:36:44 -03:00
register_driver_types.cpp
register_driver_types.h
SCsub Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00