godot/modules/gdscript
Rémi Verschelde d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
..
doc_classes
editor Merge pull request #28416 from JellyWX/binary-literals 2019-05-29 08:41:05 +02:00
config.py
gdscript_compiler.cpp Fix GDSCript inner classes be freed after compile 2019-06-02 19:57:33 +08:00
gdscript_compiler.h
gdscript_editor.cpp Merge pull request #28099 from lupoDharkael/fix-completion 2019-06-03 14:01:07 +02:00
gdscript_function.cpp
gdscript_function.h
gdscript_functions.cpp Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
gdscript_functions.h Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
gdscript_parser.cpp Merge pull request #29306 from qarmin/small_code_fixes 2019-06-12 12:49:21 +02:00
gdscript_parser.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript.cpp Merge pull request #27886 from LeonardMeagher2/obj_to_string 2019-05-20 22:37:01 +02:00
gdscript.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
register_types.cpp
register_types.h
SCsub