godot/scene/2d
Juan Linietsky d5cb758d36 NavMesh
-=-=-=-

-Fixed NavMesh API
-New NavMesh demo
-Support for animated Particles2D
-Fixes for native video playback on iOS
2014-11-17 07:46:11 -03:00
..
animated_sprite.cpp
animated_sprite.h
area_2d.cpp UDP Fixes 2014-11-13 00:53:12 -03:00
area_2d.h UDP Fixes 2014-11-13 00:53:12 -03:00
camera_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
camera_2d.h
canvas_item.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
canvas_item.h SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
collision_object_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
collision_object_2d.h
collision_polygon_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
collision_polygon_2d.h
collision_shape_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
collision_shape_2d.h
joints_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
joints_2d.h
node_2d_singleton.cpp
node_2d_singleton.h
node_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
node_2d.h Add node2d::get_global_pos() 2014-07-07 19:08:26 +08:00
parallax_background.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
parallax_background.h
parallax_layer.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
parallax_layer.h
particles_2d.cpp NavMesh 2014-11-17 07:46:11 -03:00
particles_2d.h NavMesh 2014-11-17 07:46:11 -03:00
path_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_2d.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
path_texture.cpp Polygon2D 2014-07-07 17:44:21 -03:00
path_texture.h Polygon2D 2014-07-07 17:44:21 -03:00
physics_body_2d.cpp UDP Fixes 2014-11-13 00:53:12 -03:00
physics_body_2d.h UDP Fixes 2014-11-13 00:53:12 -03:00
polygon_2d.cpp Polygon2D 2014-07-07 17:44:21 -03:00
polygon_2d.h Polygon2D 2014-07-07 17:44:21 -03:00
position_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
position_2d.h
ray_cast_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
ray_cast_2d.h A bit of everything: 2014-05-14 01:22:15 -03:00
remote_transform_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
remote_transform_2d.h SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_2d.h
screen_button.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
screen_button.h
SCsub
sound_player_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sound_player_2d.h
sprite.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sprite.h
tile_map.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
tile_map.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
visibility_notifier_2d.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
visibility_notifier_2d.h
y_sort.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
y_sort.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00