godot/servers/rendering/renderer_rd/forward_clustered
reduz d55ebc3a5d Fix non uniform scaling in 3D objects
* Flag was there, but not implemented.
* Fixed issue with base flags not being initialized.
2021-06-29 11:45:59 -03:00
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render_forward_clustered.cpp Fix non uniform scaling in 3D objects 2021-06-29 11:45:59 -03:00
render_forward_clustered.h Fix non uniform scaling in 3D objects 2021-06-29 11:45:59 -03:00
scene_shader_forward_clustered.cpp Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
scene_shader_forward_clustered.h Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
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