mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
23 lines
526 B
Python
23 lines
526 B
Python
#!/usr/bin/env python
|
|
|
|
Import('env')
|
|
|
|
from platform_methods import run_in_subprocess
|
|
import platform_osx_builders
|
|
|
|
files = [
|
|
'crash_handler_osx.mm',
|
|
'os_osx.mm',
|
|
'godot_main_osx.mm',
|
|
'semaphore_osx.cpp',
|
|
'dir_access_osx.mm',
|
|
'joypad_osx.cpp',
|
|
'power_osx.cpp',
|
|
]
|
|
|
|
prog = env.add_program('#bin/godot', files)
|
|
|
|
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
|
|
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))
|
|
|