godot/modules/visual_script/doc_classes/VisualScriptSubCall.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

24 lines
525 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="_subcall" qualifiers="virtual">
<return type="Variant">
</return>
<argument index="0" name="arguments" type="Variant">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>