godot/servers
Hugo Locurcio 0225c6d31a
Tweak Light3D property hints for greater flexibility
- Specular can now be set above 1.0.
- Blur can be set to 0 to disable shadow blurring entirely, which is useful
  on lights that have a non-zero size.
  - When shadow blurring is disabled, lights that have a non-zero size will
    not use PCSS-like soft shadows, speeding up shadow rendering
    considerably.
- Some property hints now allow more precise values.
2022-06-13 14:31:46 +02:00
..
audio Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
camera
debugger Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
extensions Add a new HashSet template 2022-05-20 22:40:38 +02:00
physics_2d Add a new HashSet template 2022-05-20 22:40:38 +02:00
physics_3d Add a 3D suffix to relevant physics profiler categories 2022-05-28 00:54:53 +02:00
rendering Tweak Light3D property hints for greater flexibility 2022-06-13 14:31:46 +02:00
text [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC). 2022-06-07 11:35:59 +03:00
xr Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_server.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_server.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
display_server.h Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
navigation_server_2d.cpp Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
navigation_server_2d.h Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
navigation_server_3d.cpp Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
navigation_server_3d.h Add NavigationRegion costs for pathfinding 2022-06-06 15:25:06 +02:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_2d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_3d.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
register_server_types.cpp Change Server initialization order 2022-06-01 16:48:28 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
rendering_server.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
SCsub
server_wrap_mt_common.h
text_server.cpp [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC). 2022-06-07 11:35:59 +03:00
text_server.h [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC). 2022-06-07 11:35:59 +03:00
xr_server.cpp use ERR_FAIL_INDEX when preferred 2022-05-25 13:36:45 -05:00
xr_server.h