godot/scene/main
reduz 6c55d2aad2 Fix Render Info
* Fixed and redone the process to obtain render information from a viewport
* Some stats, such as material changes are too difficult to guess on Vulkan, were removed.
* Separated visible and shadow stats, which causes confusion.
* Texture, buffer and general video memory can be queried now.
* Fixed the performance metrics too.
2021-07-03 10:15:04 -03:00
..
canvas_item.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
canvas_item.h Implement animation slice drawing in CanvasItem 2021-06-17 12:42:27 -03:00
canvas_layer.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
canvas_layer.h Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
http_request.cpp [Net] Makes HTTPClient a custom instance class. 2021-06-23 14:10:45 +02:00
http_request.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
instance_placeholder.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
instance_placeholder.h
node.cpp Merge pull request #49834 from nekomatata/physics-disable-modes 2021-06-30 20:36:36 +02:00
node.h Merge pull request #49834 from nekomatata/physics-disable-modes 2021-06-30 20:36:36 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
scene_tree.h Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
SCsub
shader_globals_override.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
shader_globals_override.h
timer.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
timer.h
viewport.cpp Fix Render Info 2021-07-03 10:15:04 -03:00
viewport.h Fix Render Info 2021-07-03 10:15:04 -03:00
window.cpp Expose Window.get_contents_minimum_size() to scripts 2021-07-02 15:35:56 -03:00
window.h Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00