godot/servers
2019-04-05 10:25:51 -03:00
..
arvr Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio Fix possible crash on AudioDriver::input_buffer_write 2019-03-02 19:41:45 -03:00
physics Make query checks less agressive, fixes #24694 2019-03-02 08:48:47 -03:00
physics_2d Remove hardcoded joint bias 2019-03-27 19:21:07 +01:00
visual Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
arvr_server.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
arvr_server.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_server.cpp Fix #25639 by not shifting a negative value. 2019-03-05 21:32:18 +01:00
audio_server.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_2d_server.cpp Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
physics_2d_server.h Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
physics_server.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
physics_server.h Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
register_server_types.cpp Fixed TextureArray and Texture3D issues 2019-03-03 16:40:48 +01:00
register_server_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub
server_wrap_mt_common.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server.cpp Fix bone aabb calculation, which caused a skeletal mesh culling issue 2019-03-14 00:35:53 -04:00
visual_server.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00