godot/modules/mono
Ignacio Etcheverry d3f48f88bb Fix EditorNavigationMeshGenerator registered in Core API
Also added an option to output a json file with all the ClassDB registered classes and its members. This can be used to compare the API of two different builds by a simple diff.
2019-07-09 23:33:29 +02:00
..
build_scripts Make SCons check for System MSBuild before Mono's 2019-07-09 16:49:06 +02:00
doc_classes
editor Fix --generate-mono-glue bug when directory doesn't exist 2019-07-08 18:07:15 +02:00
glue Fix Godot.Object.ToString() infinite recursion 2019-07-08 18:07:20 +02:00
mono_gd Merge pull request #30463 from neikeq/fix-search-dirs 2019-07-09 21:59:32 +02:00
utils Merge pull request #30428 from neikeq/gitcheckout-b 2019-07-09 08:26:48 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Fix EditorNavigationMeshGenerator registered in Core API 2019-07-09 23:33:29 +02:00
class_db_api_json.h Fix EditorNavigationMeshGenerator registered in Core API 2019-07-09 23:33:29 +02:00
config.py
csharp_script.cpp Fix EditorNavigationMeshGenerator registered in Core API 2019-07-09 23:33:29 +02:00
csharp_script.h Mono: Fix build errors with tools=no 2019-07-08 18:07:20 +02:00
godotsharp_defs.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_dirs.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_dirs.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
mono_gc_handle.cpp
mono_gc_handle.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
register_types.cpp
register_types.h
SCsub Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
signal_awaiter_utils.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
signal_awaiter_utils.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00