godot/scene/3d
Rémi Verschelde 1a64f5d2ec
ProximityGroup: Fix access modifiers, rename private methods for clarity
See #36285 which mistakenly added documentation for the whole C++ API, while
some of it is meant to be and stay private as it's not exposed to scripts.
The access modifiers and method prefix were not used properly.

Cleanup code, and rename wrong `group_name` parameters to `method`, as it's a
method name which is being broadcast.

This is a very old class from pre-open source days, chances are that it was
just forgotten and not meant to be kept as is and undocumented.

(cherry picked from commit 79ba70f7ee)
2020-12-29 16:01:58 +01:00
..
area.cpp Remove area or body from map before emitting signals. 2020-10-02 17:01:47 +01:00
area.h
arvr_nodes.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Call Spatial::get_global_transform and Vector3::dot only once within Camera::is_position_behind to avoid redundant work. 2020-06-29 10:48:45 +02:00
camera.h
collision_object.cpp
collision_object.h
collision_polygon.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
collision_polygon.h
collision_shape.cpp Better validate CollisionShape config. warning after #37226 2020-10-02 09:51:45 +02:00
collision_shape.h
cpu_particles.cpp Merge pull request #37226 from arrowinaknee/fix-node-config-warnings 2020-10-01 14:04:26 +02:00
cpu_particles.h
gi_probe.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp Mark InterpolatedCamera as deprecated 2020-09-16 15:36:40 +02:00
interpolated_camera.h Mark InterpolatedCamera as deprecated 2020-09-16 15:36:40 +02:00
light.cpp Disable lights for objects with baked lighting 2020-10-11 20:41:40 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp Fix mesh instance materials not initialized correctly 2020-10-16 09:33:24 +02:00
mesh_instance.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation_mesh.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
navigation_mesh.h
navigation.cpp
navigation.h
particles.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
particles.h
path.cpp Fix PathFollow3D updating on unit_offset 0 2020-12-29 15:12:10 +01:00
path.h Fix repeated updates of PathFollow3D Transform 2020-07-10 10:59:24 +02:00
physics_body.cpp Merge pull request #39817 from yrk06/ExposeInertiaTensor 2020-07-21 16:50:56 +02:00
physics_body.h Added Method get_inverse_inertia_tensor 2020-07-19 13:51:32 -03:00
physics_joint.cpp Remove Generic6DOFJoint precision property 2020-12-15 10:15:42 +00:00
physics_joint.h Remove Generic6DOFJoint precision property 2020-12-15 10:15:42 +00:00
position_3d.cpp
position_3d.h
proximity_group.cpp ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-29 16:01:58 +01:00
proximity_group.h ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-29 16:01:58 +01:00
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
remote_transform.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
skeleton.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
soft_body.cpp doc: Warn about using Node internal processing 2020-11-26 09:38:45 +01:00
soft_body.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spatial.cpp Revert "Made toplevel a property for Node3D and CanvasItem" 2020-10-19 16:58:56 +02:00
spatial.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Use full float UVs in Sprite3D 2020-10-03 10:54:14 -07:00
sprite_3d.h Check for uncompressed uvs in Sprite3D 2020-08-16 19:19:14 -07:00
vehicle_body.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
world_environment.h