godot/core/object
2022-11-21 19:43:46 -05:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
class_db.h
make_virtuals.py Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:07 +01:00
message_queue.cpp
message_queue.h
method_bind.cpp Fix _unnamed_arg so that arguments defined by GDExtension show up in docs. 2022-10-12 21:23:34 +13:00
method_bind.h SCons: Cleanup GCC warnings configuration 2022-10-10 16:12:26 +02:00
object_id.h
object.cpp Use StringName in the whole GDExtension API instead of const char * 2022-11-08 21:44:07 +01:00
object.h Remove PROPERTY_HINT_IMAGE_COMPRESS constants 2022-11-15 15:28:49 +01:00
ref_counted.cpp Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
ref_counted.h Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
script_language_extension.cpp
script_language_extension.h Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension 2022-11-12 04:18:21 +01:00
script_language.cpp Fixes inability to assign script after clearing 2022-11-21 19:43:46 -05:00
script_language.h
SCsub
undo_redo.cpp Fix nested actions in EditorUndoRedoManager 2022-10-28 02:54:55 +02:00
undo_redo.h Fix nested actions in EditorUndoRedoManager 2022-10-28 02:54:55 +02:00
worker_thread_pool.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
worker_thread_pool.h