godot/modules/mono/glue
Raul Santos d2f7314716
C#: Implement BezierDerivative
Adds `BezierDerivative` method to Mathf, Vector2 and Vector3 (already exposed in Core).
2022-11-24 17:55:07 +01:00
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GodotSharp C#: Implement BezierDerivative 2022-11-24 17:55:07 +01:00
runtime_interop.cpp C#: Remove need for reflection to invoking callable delegates 2022-10-30 01:24:15 +02:00
runtime_interop.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00