godot/doc/classes/GIProbe.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

65 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/3d/gi_probes.html
</tutorials>
<demos>
</demos>
<methods>
<method name="bake">
<return type="void">
</return>
<argument index="0" name="from_node" type="Node" default="null">
</argument>
<argument index="1" name="create_visual_debug" type="bool" default="false">
</argument>
<description>
</description>
</method>
<method name="debug_bake">
<return type="void">
</return>
<description>
</description>
</method>
</methods>
<members>
<member name="bias" type="float" setter="set_bias" getter="get_bias">
</member>
<member name="compress" type="bool" setter="set_compress" getter="is_compressed">
</member>
<member name="data" type="GIProbeData" setter="set_probe_data" getter="get_probe_data">
</member>
<member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range">
</member>
<member name="energy" type="float" setter="set_energy" getter="get_energy">
</member>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
</member>
<member name="interior" type="bool" setter="set_interior" getter="is_interior">
</member>
<member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias">
</member>
<member name="propagation" type="float" setter="set_propagation" getter="get_propagation">
</member>
<member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" enum="GIProbe.Subdiv">
</member>
</members>
<constants>
<constant name="SUBDIV_64" value="0" enum="Subdiv">
</constant>
<constant name="SUBDIV_128" value="1" enum="Subdiv">
</constant>
<constant name="SUBDIV_256" value="2" enum="Subdiv">
</constant>
<constant name="SUBDIV_512" value="3" enum="Subdiv">
</constant>
<constant name="SUBDIV_MAX" value="4" enum="Subdiv">
</constant>
</constants>
</class>