mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
9d7c2978f4
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
52 lines
3.1 KiB
C++
52 lines
3.1 KiB
C++
/**************************************************************************/
|
|
/* graph_edit.compat.inc */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
|
|
bool GraphEdit::_is_arrange_nodes_button_hidden_bind_compat_81582() const {
|
|
return !is_showing_arrange_button();
|
|
}
|
|
|
|
void GraphEdit::_set_arrange_nodes_button_hidden_bind_compat_81582(bool p_enable) {
|
|
set_show_arrange_button(!p_enable);
|
|
}
|
|
|
|
PackedVector2Array GraphEdit::_get_connection_line_bind_compat_86158(const Vector2 &p_from, const Vector2 &p_to) {
|
|
return get_connection_line(p_from, p_to);
|
|
}
|
|
|
|
void GraphEdit::_bind_compatibility_methods() {
|
|
ClassDB::bind_compatibility_method(D_METHOD("is_arrange_nodes_button_hidden"), &GraphEdit::_is_arrange_nodes_button_hidden_bind_compat_81582);
|
|
ClassDB::bind_compatibility_method(D_METHOD("set_arrange_nodes_button_hidden", "enable"), &GraphEdit::_set_arrange_nodes_button_hidden_bind_compat_81582);
|
|
ClassDB::bind_compatibility_method(D_METHOD("get_connection_line", "from_node", "to_node"), &GraphEdit::_get_connection_line_bind_compat_86158);
|
|
}
|
|
|
|
#endif
|