mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
163 lines
5.3 KiB
C++
163 lines
5.3 KiB
C++
/*************************************************************************/
|
|
/* curve.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef CURVE_H
|
|
#define CURVE_H
|
|
|
|
#include "resource.h"
|
|
|
|
class Curve2D : public Resource {
|
|
|
|
OBJ_TYPE(Curve2D,Resource);
|
|
|
|
struct Point {
|
|
|
|
Vector2 in;
|
|
Vector2 out;
|
|
Vector2 pos;
|
|
};
|
|
|
|
|
|
Vector<Point> points;
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
void set_points_in(const Vector2Array& p_points_in);
|
|
void set_points_out(const Vector2Array& p_points_out);
|
|
void set_points_pos(const Vector2Array& p_points_pos);
|
|
|
|
Vector2Array get_points_in() const;
|
|
Vector2Array get_points_out() const;
|
|
Vector2Array get_points_pos() const;
|
|
|
|
public:
|
|
|
|
|
|
int get_point_count() const;
|
|
void add_point(const Vector2& p_pos, const Vector2& p_in=Vector2(), const Vector2& p_out=Vector2());
|
|
void set_point_pos(int p_index, const Vector2& p_pos);
|
|
Vector2 get_point_pos(int p_index) const;
|
|
void set_point_in(int p_index, const Vector2& p_in);
|
|
Vector2 get_point_in(int p_index) const;
|
|
void set_point_out(int p_index, const Vector2& p_out);
|
|
Vector2 get_point_out(int p_index) const;
|
|
void remove_point(int p_index);
|
|
|
|
Vector2 interpolate(int p_index, float p_offset) const;
|
|
Vector2 interpolatef(real_t p_findex) const;
|
|
DVector<Point2> bake(int p_subdivs=10) const;
|
|
void advance(real_t p_distance,int &r_index, real_t &r_pos) const;
|
|
void get_approx_position_from_offset(real_t p_offset,int &r_index, real_t &r_pos,int p_subdivs=16) const;
|
|
|
|
Curve2D();
|
|
};
|
|
|
|
|
|
|
|
class Curve3D : public Resource {
|
|
|
|
OBJ_TYPE(Curve3D,Resource);
|
|
|
|
struct Point {
|
|
|
|
Vector3 in;
|
|
Vector3 out;
|
|
Vector3 pos;
|
|
float tilt;
|
|
|
|
Point() { tilt=0; }
|
|
};
|
|
|
|
|
|
Vector<Point> points;
|
|
|
|
struct BakedPoint {
|
|
|
|
float ofs;
|
|
Vector3 point;
|
|
};
|
|
|
|
mutable bool baked_cache_dirty;
|
|
mutable Vector3Array baked_point_cache;
|
|
mutable RealArray baked_tilt_cache;
|
|
mutable float baked_max_ofs;
|
|
|
|
|
|
void _bake() const;
|
|
|
|
float bake_interval;
|
|
|
|
void _bake_segment3d(Map<float,Vector3>& r_bake, float p_begin, float p_end,const Vector3& p_a,const Vector3& p_out,const Vector3& p_b, const Vector3& p_in,int p_depth,int p_max_depth,float p_tol) const;
|
|
Dictionary _get_data() const;
|
|
void _set_data(const Dictionary &p_data);
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
int get_point_count() const;
|
|
void add_point(const Vector3& p_pos, const Vector3& p_in=Vector3(), const Vector3& p_out=Vector3(),int p_atpos=-1);
|
|
void set_point_pos(int p_index, const Vector3& p_pos);
|
|
Vector3 get_point_pos(int p_index) const;
|
|
void set_point_tilt(int p_index, float p_tilt);
|
|
float get_point_tilt(int p_index) const;
|
|
void set_point_in(int p_index, const Vector3& p_in);
|
|
Vector3 get_point_in(int p_index) const;
|
|
void set_point_out(int p_index, const Vector3& p_out);
|
|
Vector3 get_point_out(int p_index) const;
|
|
void remove_point(int p_index);
|
|
|
|
Vector3 interpolate(int p_index, float p_offset) const;
|
|
Vector3 interpolatef(real_t p_findex) const;
|
|
|
|
|
|
void set_bake_interval(float p_distance);
|
|
float get_bake_interval() const;
|
|
|
|
|
|
float get_baked_length() const;
|
|
Vector3 interpolate_baked(float p_offset,bool p_cubic=false) const;
|
|
float interpolate_baked_tilt(float p_offset) const;
|
|
Vector3Array get_baked_points() const; //useful for going thru
|
|
RealArray get_baked_tilts() const; //useful for going thru
|
|
|
|
Vector3Array tesselate(int p_max_stages=5,float p_tolerance=4) const; //useful for display
|
|
|
|
|
|
Curve3D();
|
|
};
|
|
|
|
#endif // CURVE_H
|