godot/editor/debugger/debug_adapter/debug_adapter_protocol.h
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00

156 lines
5.6 KiB
C++

/*************************************************************************/
/* debug_adapter_protocol.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DEBUG_ADAPTER_PROTOCOL_H
#define DEBUG_ADAPTER_PROTOCOL_H
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
#include "core/io/tcp_server.h"
#include "debug_adapter_parser.h"
#include "debug_adapter_types.h"
#define DAP_MAX_BUFFER_SIZE 4194304 // 4MB
#define DAP_MAX_CLIENTS 8
class DebugAdapterParser;
struct DAPeer : RefCounted {
Ref<StreamPeerTCP> connection;
uint8_t req_buf[DAP_MAX_BUFFER_SIZE];
int req_pos = 0;
bool has_header = false;
int content_length = 0;
List<Dictionary> res_queue;
int seq = 0;
uint64_t timestamp = 0;
// Client specific info
bool linesStartAt1 = false;
bool columnsStartAt1 = false;
bool supportsVariableType = false;
bool supportsInvalidatedEvent = false;
bool supportsCustomData = false;
// Internal client info
bool attached = false;
Error handle_data();
Error send_data();
String format_output(const Dictionary &p_params) const;
};
class DebugAdapterProtocol : public Object {
GDCLASS(DebugAdapterProtocol, Object)
friend class DebugAdapterParser;
private:
static DebugAdapterProtocol *singleton;
DebugAdapterParser *parser = nullptr;
List<Ref<DAPeer>> clients;
Ref<TCPServer> server;
Error on_client_connected();
void on_client_disconnected(const Ref<DAPeer> &p_peer);
void on_debug_paused();
void on_debug_stopped();
void on_debug_output(const String &p_message);
void on_debug_breaked(const bool &p_reallydid, const bool &p_can_debug, const String &p_reason, const bool &p_has_stackdump);
void on_debug_breakpoint_toggled(const String &p_path, const int &p_line, const bool &p_enabled);
void on_debug_stack_dump(const Array &p_stack_dump);
void on_debug_stack_frame_vars(const int &p_size);
void on_debug_stack_frame_var(const Array &p_data);
void on_debug_data(const String &p_msg, const Array &p_data);
void reset_current_info();
void reset_ids();
void reset_stack_info();
int parse_variant(const Variant &p_var);
bool _initialized = false;
bool _processing_breakpoint = false;
bool _stepping = false;
bool _processing_stackdump = false;
int _remaining_vars = 0;
int _current_frame = 0;
uint64_t _request_timeout = 1000;
bool _sync_breakpoints = false;
String _current_request;
Ref<DAPeer> _current_peer;
int breakpoint_id;
int stackframe_id;
int variable_id;
List<DAP::Breakpoint> breakpoint_list;
Map<DAP::StackFrame, List<int>> stackframe_list;
Map<int, Array> variable_list;
public:
friend class DebugAdapterServer;
_FORCE_INLINE_ static DebugAdapterProtocol *get_singleton() { return singleton; }
_FORCE_INLINE_ bool is_active() const { return _initialized && clients.size() > 0; }
bool process_message(const String &p_text);
String get_current_request() const { return _current_request; }
Ref<DAPeer> get_current_peer() const { return _current_peer; }
void notify_initialized();
void notify_process();
void notify_terminated();
void notify_exited(const int &p_exitcode = 0);
void notify_stopped_paused();
void notify_stopped_exception(const String &p_error);
void notify_stopped_breakpoint(const int &p_id);
void notify_stopped_step();
void notify_continued();
void notify_output(const String &p_message);
void notify_custom_data(const String &p_msg, const Array &p_data);
void notify_breakpoint(const DAP::Breakpoint &p_breakpoint, const bool &p_enabled);
Array update_breakpoints(const String &p_path, const Array &p_lines);
void poll();
Error start(int p_port, const IPAddress &p_bind_ip);
void stop();
DebugAdapterProtocol();
~DebugAdapterProtocol();
};
#endif