godot/modules/gridmap
Rémi Verschelde d1acbbce7f Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
2020-03-27 16:26:34 +01:00
..
doc_classes Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
grid_map_editor_plugin.cpp Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
grid_map_editor_plugin.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
grid_map.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
grid_map.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00