godot/platform/uwp
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
..
export CryptoCore class to access to base crypto utils. 2019-07-02 12:36:27 +02:00
app.cpp
app.h
context_egl_uwp.cpp
context_egl_uwp.h
detect.py SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
joypad_uwp.cpp
joypad_uwp.h
logo.png
os_uwp.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
os_uwp.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
platform_config.h
power_uwp.cpp
power_uwp.h
SCsub
thread_uwp.cpp
thread_uwp.h