godot/modules/bullet
Ibrahn Sahir d1550215b0 Fix some undefined behaviour in Bullet module.
Nulling mainShape when it's deleted to avoid double free.
Initialising vector in inertia calculation to work around bug in bullet.
2018-11-16 14:20:09 +00:00
..
doc_classes
area_bullet.cpp Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
area_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
btRayShape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
btRayShape.h
bullet_physics_server.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
bullet_physics_server.h -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
bullet_types_converter.cpp Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
bullet_types_converter.h
bullet_utilities.h Fix multi-statement macro call not being covered. 2018-10-08 12:31:28 +02:00
collision_object_bullet.cpp Fix some undefined behaviour in Bullet module. 2018-11-16 14:20:09 +00:00
collision_object_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
cone_twist_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
cone_twist_joint_bullet.h
config.py
constraint_bullet.cpp
constraint_bullet.h
generic_6dof_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
generic_6dof_joint_bullet.h
godot_collision_configuration.cpp Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_configuration.h Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_dispatcher.cpp
godot_collision_dispatcher.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
godot_motion_state.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
godot_ray_world_algorithm.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
godot_ray_world_algorithm.h
godot_result_callbacks.cpp Add null check in godot result callback 2018-09-16 16:02:15 +02:00
godot_result_callbacks.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
hinge_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
hinge_joint_bullet.h
joint_bullet.cpp
joint_bullet.h
pin_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
pin_joint_bullet.h
register_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_types.h
rid_bullet.h
rigid_body_bullet.cpp Fix some undefined behaviour in Bullet module. 2018-11-16 14:20:09 +00:00
rigid_body_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shape_bullet.cpp Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
shape_bullet.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_owner_bullet.cpp
shape_owner_bullet.h Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
slider_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
slider_joint_bullet.h
soft_body_bullet.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
soft_body_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
space_bullet.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
space_bullet.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00